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Old 05-17-09   #15621 (permalink)
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Quote:
Originally Posted by Tator Tot View Post
The pure and simple, is 64 bit apps that I run (Maya, 3DsMAx, & Adobe CS4) get an easier and better path to using the amount of RAM they use.
Tator, right on man. You're the first person I've actually spoken to that utilizes the 64-bit OS. What kind of 3D Studio work do you do? Is it for pleasure or for work?

Quote:
Originally Posted by Tator Tot View Post
Some 32bit apps, by the way they are coded, can only use up to 4GB of RAM. But when you run their 64bit counter part, they can use up to 128GB (I think that's the 64bit limit...not 100% sure.
According to the Microsoft website, for virtual memory the max is 16 terabytes which is insane.

Quote:
Originally Posted by BlackOmega View Post
Xp does what I need it to and best of all it was free.
BlackOmega, same here buddy except my copy wasn't free

Good luck guys
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Quote:
Originally Posted by txtmstrjoe View Post
"Steppings merely indicate possible outcomes due to the law of averages being in your favor."

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Old 05-17-09   #15622 (permalink)
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dusted off the old Ultra-D today and fired it up with a 4000+ SD i've just bought. Installed windows 7 with the CPU @ 3ghz which im very happy about. Cant get the sound working in windows 7 however
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Old 05-17-09   #15623 (permalink)
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Originally Posted by blitz6804 View Post
However, as the graphics card uses more RAM, you have less system RAM available. Unless I am mistaken, my present sig rig would get only 1.75 GB to play with in a 32-bit operating system.
Blitz, that's kind of strange I've never noticed that with any of my systems when running 2GB of memory on Windows XP 32-bit
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Quote:
Originally Posted by txtmstrjoe View Post
"Steppings merely indicate possible outcomes due to the law of averages being in your favor."

System: Messier 33
CPU
AMD Opteron 146 @ 2.6Ghz 1.41volts CAB2E (Lapped)
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Last edited by thlnk3r : 05-17-09 at 01:52 AM
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Old 05-17-09   #15624 (permalink)
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Quote:
Originally Posted by thlnk3r View Post
Tator, right on man. You're the first person I've actually spoken to that utilizes the 64-bit OS. What kind of 3D Studio work do you do? Is it for pleasure or for work?
Pleasure, Work, & School. I do stuff for small time websites, and some people based on commission.

I am going to take some 3D design classes in the fall.

And I generally enjoy doing it. I've already done some game mod work for UT 2k4 (project fell through sadly)

But I have always had fun designing case mods, and other stuff in Maya.

Or just busting out the old creativity, and "building a mech." As I am in general, a big fan of robots.

Quote:
Originally Posted by thlnk3r View Post
According to the Microsoft website, for virtual memory the max is 16 terabytes which is insane.
That is virtual memory, the 128gb limit (I checked, its correct) is for physical memory.

Which currently, we are close to. With Quad Socket F boards.

As they can take up to 24gb of RAM per CPU. So in total (24x4) it would be 96gb's of RAM.

Which is close to the 128gb limit of the x86-64bit extension. But...its a long way off for desktop users. So we'll probably see 64bit around for a bit. (Considering its just coming into fruition now. )

Quote:
Originally Posted by thlnk3r View Post
Blitz, that's kind of strange I've never noticed that with any of my systems when running 2GB of memory Windows XP 32-bit
This is because, that subtraction only happens if you have 4GBs of RAM in the system.

You have more than enough extra space with 2GB of RAM.
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Old 05-17-09   #15625 (permalink)
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Quote:
Originally Posted by Tator Tot View Post
This is because, that subtraction only happens if you have 4GBs of RAM in the system.

You have more than enough extra space with 2GB of RAM.
Tator, ahhh that's right I forgot Blitz uses 4Gb of memory

Quote:
Originally Posted by nzbleach View Post
Cant get the sound working in windows 7 however
Nzbleach, have you tried grabbing the drivers from the Realtek website?

Good luck
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Quote:
Originally Posted by txtmstrjoe View Post
"Steppings merely indicate possible outcomes due to the law of averages being in your favor."

System: Messier 33
CPU
AMD Opteron 146 @ 2.6Ghz 1.41volts CAB2E (Lapped)
Motherboard
Gigabyte GA-K8N SLI-Pro
Memory
GSkill F1-3200PHU2-2GBNS 2x1GB 217Mhz 2.5-3-3-6 2T
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CPU cooling
Thermalright SI-128 (Lapped)
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Windows XP Professional
Monitor
Acer AL2216W

Last edited by thlnk3r : 05-17-09 at 02:14 AM
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Old 05-17-09   #15626 (permalink)
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Yo, props to y'alls who are laying down the education re: 64-bit OSes.
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Old 05-17-09   #15627 (permalink)
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Quote:
Originally Posted by txtmstrjoe View Post
Yo, props to y'alls who are laying down the education re: 64-bit OSes.
Thank ye, thank ye.

But I owe it all to Microsoft. If they had not supplied me with the 64bit version of Vista for free, I would not know as much.

Also, if I would actually stop touching my computer, and let it be for a day, instead of trying to intentionally break it. I might not know as much as I do now.

Lesson of the day: Try and Break it, you'll learn as much from the breaking, as you do the fixing.
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Old 05-17-09   #15628 (permalink)
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Thlnk3r: I would not need to use 4 GB of memory to notice this. I could notice it with 2 GB if I wanted. Unless I am mistaken, the largest buffer you have ever had on a video card is 512 MB. This will preclude about 0.5-0.75 GB of RAM address space, although it will only be noticeable on a system with 4 GB of RAM. However, if you have an HD 4870x2 with 2 GB of buffer, or worse, tri GTX285 with 3 GB of buffer, you would be losing some RAM even on a 2-GB-equipped system. As I wanted both 4 GB of RAM and my HD 4870x2, I was obligated to go 64-bit.
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Old 05-17-09   #15629 (permalink)
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Quote:
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you would be losing some RAM even on a 2-GB-equipped system
Blitz, the question I'm trying to get to is why does this occur? Perhaps I'm just not understanding you.
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Quote:
Originally Posted by txtmstrjoe View Post
"Steppings merely indicate possible outcomes due to the law of averages being in your favor."

System: Messier 33
CPU
AMD Opteron 146 @ 2.6Ghz 1.41volts CAB2E (Lapped)
Motherboard
Gigabyte GA-K8N SLI-Pro
Memory
GSkill F1-3200PHU2-2GBNS 2x1GB 217Mhz 2.5-3-3-6 2T
Graphics Card
ATI X1950XT
Hard Drive
Western Digital WD3200AAJS
Sound Card
Razer Barracuda AC-1
Power Supply
Corsair VX550
Case
Coolermaster CM690
CPU cooling
Thermalright SI-128 (Lapped)
GPU cooling
Thermalright V2 (Lapped)
OS
Windows XP Professional
Monitor
Acer AL2216W
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Old 05-17-09   #15630 (permalink)
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Quote:
Originally Posted by thlnk3r View Post
Blitz, the question I'm trying to get to is why does this occur? Perhaps I'm just not understanding you.
Because 32bit OSes can only adress up to 4gb of RAM, and VRAM (Video RAM) takes priority over system RAM.

This originally sprung from older boards that had "Video Display Adapters" (They very first "GPUs") and boards with RAM already on them.

Basically, its the fault of old standards.
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