The most important feature. Do you know what it is? - Page 4 -

Forum Jump: 
Thread Tools
post #31 of 32 Old 02-22-2008, 10:56 PM
Azazel's Avatar
Join Date: Oct 2005
Location: St Louis area
Posts: 1,367
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 116
It will most likely depend on a combination of many things(shaders,rops,textures per cycle,bandwidth). It would also depend on which game + how the games are programmed(nvidia vs ati sponsor). Certain engines may take more advantage of one architecture.

A question I have had for a long time is how the unified arch(2900+ and 8800+) is actually used in dx9 games. For instance my 8800gt has 112 unified shaders, but the xbox 360(48 shaders I think) COD4 has pretty much the same graphics. I would like to know if all of my gpu is even being used.

Imo real dx10(3dmark vantage) SHOULD give a definite answer to this question because it will actually take advantage of unified shaders.

Edit: aka I think there is no real answer to this question atm.
Azazel is offline  
Sponsored Links
post #32 of 32 Old 02-23-2008, 01:00 AM
BTK's Avatar
Join Date: Sep 2007
Location: Klamath Falls, Oregon
Posts: 1,750
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Liked: 113
the most important feature is core architecture.....and on a smaller scale die size

you can make a card with 500SP, 24 ROPS etc....but if the core architecture is crap it will suck

a reason why 8800 beats hd2900 evenough though hd2900 specs look a lot better

IMO here is features in order from most important to least

core architecture/die size
ROPS (pixel pipelines)
memory interface
Memory/GPU clocks

you can go into binning processes but i wont go there

BTK is my initials if you were wondering.

Steam - Spartanz1080

BTK is offline  

Quick Reply

Thread Tools
Show Printable Version Show Printable Version
Email this Page Email this Page

Forum Jump: 

Posting Rules  
You may post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off