[Giveaway - CLOSED - WINNERS ANNOUNCED!] Nixeus REVEL Gaming Mouse with Pixart 3360 Optical Sensor - Page 45 - Overclock.net

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post #441 of 517 Old 07-09-2016, 05:06 AM
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Quote:
Originally Posted by e4stw00t View Post

If your state of mind depends on gaming peripherals, at least wait till the 3360 mice become available and reviews get published before going full mental.

This is OCN, home for anxious Nerds that just can't wait a second longer for anything wave2.gif .
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post #442 of 517 Old 07-09-2016, 05:31 AM
 
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it was a goof guys, a gaf i was having a laf
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post #443 of 517 Old 07-09-2016, 09:24 AM
 
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Peter, could you confirm that the revel has 0 smoothing? Just asking coz the only other odm 3360 mouse releasing soon is stated by the company to have smoothing.
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post #444 of 517 Old 07-09-2016, 09:29 AM
 
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DM1 pro has some (even if very small) amount of smoothing?
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post #445 of 517 Old 07-09-2016, 09:35 AM
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Originally Posted by muso View Post

DM1 pro has some (even if very small) amount of smoothing?

that has nothing to do with the 3360 though
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post #446 of 517 Old 07-09-2016, 09:40 AM
 
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does the revel have it?
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post #447 of 517 Old 07-09-2016, 09:49 AM
 
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I thought all mice have at least some small amount of smoothing or processing otherwise it'd be unusable, in the same way that there's always at least a little accel they can't get rid of that for all intents and purposes is unnoticeable? It's when it's noticable that it becomes a problem.
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post #448 of 517 Old 07-09-2016, 09:57 AM
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Not all mice have smoothing/processing. All mice have """interpolation""" though (not really interpolation, just subpixel motion detection) because otherwise speed related accuracy variance would be a very bad problem. All mice also have an update barrier at low movement speeds because otherwise either mice that are sitting still would have cursor drift or they would implement a real motion deadzone which is silly (and I don't mean what the MLT04 does).

Most modern sensors do have an extremely tiny amount of smoothing for some reason (why???) but in certain sensors and sometimes at certain DPI setting ranges it's small enough that the impact it has should be less noticeable than increasing your ingame sensitivity by 0.01% or something.
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post #449 of 517 Old 07-09-2016, 10:51 AM
 
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Quote:
Originally Posted by ncck View Post

that has nothing to do with the 3360 though

but they both could be using the same mcu provider, so just confirming.
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post #450 of 517 Old 07-09-2016, 10:59 AM
 
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Quote:
Originally Posted by wareya View Post

Not all mice have smoothing/processing. All mice have """interpolation""" though (not really interpolation, just subpixel motion detection) because otherwise speed related accuracy variance would be a very bad problem. All mice also have an update barrier at low movement speeds because otherwise either mice that are sitting still would have cursor drift or they would implement a real motion deadzone which is silly (and I don't mean what the MLT04 does).

Most modern sensors do have an extremely tiny amount of smoothing for some reason (why???) but in certain sensors and sometimes at certain DPI setting ranges it's small enough that the impact it has should be less noticeable than increasing your ingame sensitivity by 0.01% or something.
Ah, I was confusing smoothing with something else then.

Thanks.
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