[Official] NVIDIA GTX 970 Owner's Club - Page 1876 - Overclock.net

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post #18751 of 26275 Old 09-24-2015, 08:03 PM
 
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I've been firestrike stable at 1605 and stable in valley at 1598. I couldn't keep either stable with the new driver. Backed up to the old driver. Right back where it should be.

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post #18752 of 26275 Old 09-24-2015, 11:01 PM
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I'm getting "Display driver stopped working" errors in Windows 10 even when I do not have the video card overclocked when I am not playing games. Do you guys get them too? This is with every driver before the latest one, which I am yet to use for long enough.
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post #18753 of 26275 Old 09-25-2015, 06:28 AM
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Quote:
Originally Posted by Anusha View Post

I'm getting "Display driver stopped working" errors in Windows 10 even when I do not have the video card overclocked when I am not playing games. Do you guys get them too? This is with every driver before the latest one, which I am yet to use for long enough.

Same here. Just updated my Nvidia driver yesterday so hope it goes well.

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post #18754 of 26275 Old 09-25-2015, 06:53 AM
 
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I'm still using 8.1. I'm not going to upgrade until everyone else works out the bugs. lol, thanks for beta testing that pos for me. = P

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post #18755 of 26275 Old 09-25-2015, 07:22 AM
 
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SO you think the driver is bugged because its unstable now? I think its just more efficient and reveals unstable overclock more easily.
I have no stbility problems at all. (WIn 10, GTX 970)
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post #18756 of 26275 Old 09-25-2015, 07:57 AM
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I concur...unstable clocks. I ran 1620Mhz for 3 days...but it was because I was sick and forgot to flash back to 1531.5 LOL!

1380.5
1620.5
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post #18757 of 26275 Old 09-25-2015, 08:01 AM
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I have no problem with stability with any driver out there.. stable OC mean stable driver thumb.gif

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post #18758 of 26275 Old 09-25-2015, 08:09 AM
 
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My game stable clocks still work fine. But clocks that were previously relatively stable on Firestrike and Valley, aren't any longer. When you benchmark you push the limit of the stability to get better scores. Just the way it is. As soon as I went back to the old drivers, everything went back to the way it was, and the scores returned to normal. I'm not content with game stable....if you are, then more power to ya. /wink

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post #18759 of 26275 Old 09-25-2015, 08:36 AM
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Fire Strike 1620/4001, 1.275v, 49C Warning: Spoiler! (Click to show)
http://www.3dmark.com/3dm/6851504

Valley Benchmark 1620/4001 1.275v, 53C Warning: Spoiler! (Click to show)


Catzilla 1080p Warning: Spoiler! (Click to show)

I guess the difference is I found the limit and I know what my card can do. I'm happy with that. Too old and busy at work to fart around with benchmarking anymore. Its iphone 6s launch day at work...Oh goodie!!!!!(I'm an Android person).
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post #18760 of 26275 Old 09-25-2015, 08:49 AM
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Quote:
Originally Posted by Vellinious View Post

My game stable clocks still work fine. But clocks that were previously relatively stable on Firestrike and Valley, aren't any longer. When you benchmark you push the limit of the stability to get better scores. Just the way it is. As soon as I went back to the old drivers, everything went back to the way it was, and the scores returned to normal. I'm not content with game stable....if you are, then more power to ya. /wink

I agree with the others, It sounds like your cards are not stable at those frequencies. Just took a driver change to show the instability. I'm content with always stable, not stable when I run a specific set of drivers... if you are, more power to ya. wink.gif
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