Originally Posted by yks;14706626
Even if they kept blink in as is,
the -1 low-ground vision and the +1 immortal range, totally changes PVP.
immortals now have same range as un-upgraded colossus.
I think the blink play will still be the same in PVZ too, at least for my +2 Blink build. It'll throw off my +1 Blink build tho
Yea, you'll now change 6 gate + blink timing to 5/6 gate + immortals, which was already strong.
Going twilight first was a cool way to play PvP. On the other hand I think it will now be easier to expand behind immortals, but it's much more passive style.
I don't quite get the rax built time change. Was it for TvZ? It can potentially make zealot stalker pokes a bit stronger and terran gasless expand less safe.
Also contamination change is like totally random.