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post #4671 of 25319 Old 11-07-2010, 07:18 PM
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Originally Posted by ThumperSD View Post
Any diamond zergs here looking for practice partner? I need to work on my PvZ.
If you want to add me I'd be up for some practice games; I'm bouncing around between 1375-1500 playing random. I don't think we have any active posters that are plat/diamond zerg (someone correct me if I'm wrong).

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I wish more people on ladder played Z.
5 of my last 7 games were against zerg, and I think I went 1-6 against them I signed up for a 2v2 tournament with a friend and had been focusing on that, so my 1v1 got pretty rusty. I've been so used to seeing muta/ling that the roach-heavy play since the patch has me back on my heels a lot of the time.

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post #4672 of 25319 Old 11-07-2010, 07:22 PM
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Originally Posted by BigFan View Post
I see, care to elaborate or are you talking from an economy point of view?
If you see a bunch of banelings with a scan, you can just call down a mule in the middle of them

You? It can't be? Sounds like found has just found out how useful tanks can be Well I've always used tanks, but only really in TvZ and TvT since tanks got wrecked by Toss in beta.

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post #4673 of 25319 Old 11-07-2010, 07:25 PM
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Originally Posted by poroboszcz View Post

I think you said somewhere that you're thinking about trying protoss. I encourage you to do so, as for now it looks you'd loose to 2 gate rush trying to use sentries against it. Hopefully it'll help you lose some of your bias too.
What bias ? I'm a Protoss sympathizer.


I said 2 gate Zealot rushes.

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post #4674 of 25319 Old 11-07-2010, 07:29 PM
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lol mules on blings

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post #4675 of 25319 Old 11-07-2010, 07:33 PM
 
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Originally Posted by DoomDash View Post
What bias ? I'm a Protoss sympathizer.


I said 2 gate Zealot rushes.
Yes, there's no way on earth you can defend them with sentry even if he build 2 gates in his base on desert oasis.

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post #4676 of 25319 Old 11-07-2010, 07:37 PM
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Originally Posted by poroboszcz View Post
Yes, there's no way on earth you can defend them with sentry even if he build 2 gates in his base on desert oasis.
Uh, sure you can, very easily actually. I'd just FF my ramp, build another sentry, and if I still see the zealots there I'd build a couple pylons blocking my ramp and I'd get stalkers out. 2 gate zealot pressure should not be a problem. Stalkers can kite Zealots all day.

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post #4677 of 25319 Old 11-07-2010, 07:41 PM
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Well I think there's only one way to find out... FIGHT!

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post #4678 of 25319 Old 11-07-2010, 07:41 PM
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Originally Posted by burwij View Post
If you want to add me I'd be up for some practice games; I'm bouncing around between 1375-1500 playing random. I don't think we have any active posters that are plat/diamond zerg (someone correct me if I'm wrong).



5 of my last 7 games were against zerg, and I think I went 1-6 against them I signed up for a 2v2 tournament with a friend and had been focusing on that, so my 1v1 got pretty rusty. I've been so used to seeing muta/ling that the roach-heavy play since the patch has me back on my heels a lot of the time.
We can do that. Are you pretty flexible with different zerg builds? Im pretty flexible with protoss. I have a bunch of openings and builds if you need help against a specific type of protoss play.

Ive been playing a lot of 1v1 on my new account now.

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post #4679 of 25319 Old 11-07-2010, 07:45 PM
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No need to even block off with sentry for a 2 gate zealot push. As long as I have 1 stalker for 3 zealots, I can win the battle. Use stalkers to buy time then as soon as warp gates finish, finish off the zealots and counter immediately. Throw up expo during process. Your opponent's warp gate will be delayed because he went for the early 2 gate instead of 1gate/cyber.

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post #4680 of 25319 Old 11-07-2010, 07:46 PM
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Yeah Zealots don't scare me, I'd just use my marauder with conc shel.... erm.. stalkers to kite them all day.

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