Originally Posted by ViTosS
Can't run with textura quality on HIGH, it exceeds 3.5GB VRAM limit of GTX 970 and stutters like hell
Stop being brainwashed by the internet neurotic machine. Have you even tried other settings?
I too have a 970, an MSI running at 8ghz GDDR5 and 1500+mhz sustained boost (4.4ghz i5 2500k) and the game minnimun fps drops to around 43~45 fps at 1440p. I Noticed the 3.5gb VRAM usage and experimented to drop the texture setting to Medium . VRAM usage dropped to bellow 2.9gb AND THE GAME STILL SUTTERED AT AROUND 43-45fps. minimum!
The reason to the stutter IS NOT GRAPHICAL memory.
By the way, if you disable AA, the memory usage drops to around 3.2gbs, and the game stil stutters. I really wished we could select AA settings for the game, at 1440p, usually 2X AA is enough for a good enough looking picture instead of 4x or even 8x for a low density 1080p screen. That has been enough to fix most problems of other games vram limit being used.
I tried lowering other settings like SBAO and the game ran better even with the 3.5gbs being topped . This game is obviously poorly optimized as there are better looking titles using less memory and stuttering less.
COD Advanced Warfare notable uses all ram of your card, and playing it a 1440p the FPS never goes bellow 60fps, despite vmemory used being more than 3.5gbs. The card utilization rarely exceeds 80% and the game is completely fluid.
Not all memory used by VRAM is texture that cause stuttering, you know... Actually while I do think NVIDIA attitude was despicable regarding false advertising, fact is, the slow 512 memory rarely causes any stutter at all in any game despite what the internet neurotic machine says.
EDIT: After fiddling a little with the settings I discovered the one most responsible for stutter: Motion blur. and Depth of field. Just disable both, they don´t effectively add any eyecandies. Actually, i personally dislike DoF on games.