[GH] The Division's Player Count Has Dropped 93% Since Launch - Overclock.net

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post #1 of 107 Old 06-11-2016, 02:53 PM - Thread Starter
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http://githyp.com/the-divisions-player-count-has-dropped-93-percent-since-launch/
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Since The Division‘s launch exactly three months ago, Ubisoft’s “fastest-selling game ever” (according to the publisher who did not provide exact numbers at the time) has gone from a daily total of 2.1 million players at its peak to now down 93% to just 143k total players yesterday on Steam.

Many are wondering where it all went wrong for the Tom Clancy series. The answer is simple.

It all went downhill when Tom Clancy died.

No Tom Clancy game was ever this overrun with hackers, this poisoned with bad press, and this overhyped like the games produced after his death. Almost every single game produced up till then were masterpieces, most of which still hold up today.

The second he died, Ubisoft went into overdrive and tarnished a once amazing brand to a mockery of it's former self.

A sad fate.
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post #2 of 107 Old 06-11-2016, 02:56 PM
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Quote:
ubisoft

are you really surprised?
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post #3 of 107 Old 06-11-2016, 02:57 PM
 
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Originally Posted by szeged View Post

are you really surprised?

this game needs to die already :|

20 Million+ Folding at Home points 

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post #4 of 107 Old 06-11-2016, 02:58 PM - Thread Starter
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Originally Posted by szeged View Post

are you really surprised?

But...but.. THEY SAID THEY CARED ABOUT PC GAMING!

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post #5 of 107 Old 06-11-2016, 03:01 PM
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PC gamers have too many games to choose from. No PC game besides blizzard games, LOL and Valve games can keep high daily player numbers.

Evolve, Call of Duty, Battlefield, Battlefront, The Division, Rainbow Six Siege, etc. so many more. Simply impossible.

They move on fast


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post #6 of 107 Old 06-11-2016, 03:03 PM
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Never liked any of the Clancy games. The reduction in population must have something to do with the ZERO cheating policy recently lol
That game has become famous for cheating I guess the ban hammer has finally dropped, well 93% is a large number lachen.gif
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post #7 of 107 Old 06-11-2016, 03:03 PM
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the problem is any game which cannot run very well on entry - mid range pc without much compromise in IQ, will die soon. no matter how good it is.

Quote:
"if (c->x86_vendor != X86_VENDOR_AMD)
setup_force_cpu_bug(X86_BUG_CPU_INSECURE);"
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post #8 of 107 Old 06-11-2016, 03:09 PM
 
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This is precisely why I'm waiting for Overwatch to settle down..

I just feel like after the hype.. people might just not bother with Overwatch, since you can play tf2 for free.
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post #9 of 107 Old 06-11-2016, 03:11 PM
 
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Where's the source of this data? This was terribly written.

How do you go from talking about the total player count of 2.1 million to just the player count of Steam alone? And if they're only talking about the PC version and those who play it on Steam, what about those who have the game through uPlay?

They then proceed to write an article based on that information and claiming that the player count has dropped 93%?

EDIT: Made post clearer.
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post #10 of 107 Old 06-11-2016, 03:22 PM
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Quote:
Originally Posted by tp4tissue View Post

This is precisely why I'm waiting for Overwatch to settle down..

I just feel like after the hype.. people might just not bother with Overwatch, since you can play tf2 for free.

I bet my left ball that Overwatch will instead grow or at the very least remain the same after 3 months.

Been playing since the beta, I've been having a blast.
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