Since The Division‘s launch exactly three months ago, Ubisoft’s “fastest-selling game ever” (according to the publisher who did not provide exact numbers at the time) has gone from a daily total of 2.1 million players at its peak to now down 93% to just 143k total players yesterday on Steam.
Many are wondering where it all went wrong for the Tom Clancy series. The answer is simple.
It all went downhill when Tom Clancy died.
No Tom Clancy game was ever this overrun with hackers, this poisoned with bad press, and this overhyped like the games produced after his death. Almost every single game produced up till then were masterpieces, most of which still hold up today.
The second he died, Ubisoft went into overdrive and tarnished a once amazing brand to a mockery of it's former self.
Never liked any of the Clancy games. The reduction in population must have something to do with the ZERO cheating policy recently lol
That game has become famous for cheating I guess the ban hammer has finally dropped, well 93% is a large number
Where's the source of this data? This was terribly written.
How do you go from talking about the total player count of 2.1 million to just the player count of Steam alone? And if they're only talking about the PC version and those who play it on Steam, what about those who have the game through uPlay?
They then proceed to write an article based on that information and claiming that the player count has dropped 93%?