[PCGH] Source DX 10 pictures? - Page 7 - Overclock.net

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post #61 of 63 Old 03-16-2008, 11:03 AM
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Originally Posted by BizzareRIDE-2ThePHARCYDE View Post
Not it doesn't support it fully but the 360's GPU has SOME DX10 features thanks its more efficient unified shader architect that are only found only on DX10 cards.

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post #62 of 63 Old 03-16-2008, 11:08 AM
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I personally don't think screenshots give DX10 justice over DX9, actual experience with it I think shows the difference much better (obviously).

But on that note, the source engine is so good looking in the first place, I don't think they can add much to it as of now.

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post #63 of 63 Old 03-16-2008, 11:19 AM
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Originally Posted by Licht View Post
That is solely the the developers fault.
Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers! Developers!

Apparently somebody was smoking a bit too much when they decided to market it for Source......

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