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Posts by pengs

What he said.With 2 680's on 1 1080p monitor you should never be dipping below 60FPS. Even with vsync on.I use Afterburners frame limiter because I don't like vsync, so I always have vsync off. I've never used it with vsync so I'm not sure how they jive together.It all depends on what you would rather have, input lag or frame tearing. Limiting the frame rate to 62FPS takes care of the tearing quite well.
I always had the server list issue until I changed out my router for one with a bit more CPU power... yes, my router.Apparently the 5 year old Netgear and 7 year old Linksys I used couldn't handle being hit with all the ping requests from the couple thousand TF2 and CSS servers. From what I understood the router's CPU either overheated or just quit because of the sheer IO. The NG would finish pinging about 50 servers and reboot knocking out connectivity for a minute and...
No kidding. I bought a PS3 just to get GTA4 back in 08' and just ended up getting it on the PC in December. I really hope they focus on the PC more this time. Maybe they will since the PC will really be able to make the graphics shine now.
Wow. Well that explains the mountains in the background on the trailer.I'm such a sucker for big sandboxes.
The 570's power requirements are about the same as the 470. After I bought my second 470, I plugged a kill-a-watt into the outlet to get a reading (minus the monitor). At stock clocks and voltages, something like Unique will pull about 480w peak (this astonished me). Overclocked to 700MHz, 540w peak. At 750MHz with each GPU bumped up 0.025v, 580w. So overclocking does start wracking up the power usage. The old TX750 states that it can push 720w through the 12v rail. So I...
Phh. Unless your going to run 3 monitors, your not going to see any degradation with 2 680's and 2GB's of vram. Especially if I'm not on 1.3GB. Plus:There's are reason why the recommended is 1GB. The game is optimized around it.Don't listen to the stink.
Personally I've only got 1280MB's of vram and I never notice frame rate tanks that are associated with insufficient vram. Ultra, 1920x1200 resolution, FXAA medium, no MSAA and I almost never dip below 60FPS. If an explosion is in view (at death), I may dip to 45FPS for a fraction of second but it rises instantly. With MSAA at x2, I still rarely go below 60FPS in normal gameplay and the explosions at death may bring me down to a bare minimum 35FPS for literally 750...
Fixed. I knew I would make a stupid mistake. Didn't add the resolution correctly.
Boredom strikes. I was thinking about buying a 27" 1080p monitor so I diddled the math to figure out how much less my GPU's were going to be stressed. Thought I'd post it just for S&G's As minute or insignificant as it might be, it's interesting to see what the logistics are. Code: *Specs -1200p, 3120 pixels, 1920x1200 dimension, 16:10 aspect ratio -1080p, 3000 pixels, 1920x1080 dimension, 16:9 aspect ratio *1080p is 3.85% less resolution, theoretically 3.85% higher...
Kinda in the same situation. With both of my 470's at 700MHz, I'm about 250 graphics points ahead of a stock 680 in 3DM11. Though going to 1 GPU would lessen the power consumption by about +200w and rid you of any SLI performance penalty. Plus eliminate micro-stutter... plus give you the driver maturity benefit, plus allow you to overclock the 680 further, plus... There are a lot of advantages, but if you don't have the cash don't sweat it. Your 2 480's are absolutely...
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