So, in Hard Disks, we have Raid 0. This theoretically doubles the performances, but also doubles the space. 2x 1TB raid 0 results in 2TB storage. Now why didn't someone put R&D to have something similar in the graphics space? Or it simply isn't viable? Or it just won't force people to go and buy higher capacity graphic cards? Discuss.
11/10/13 at 9:56pm