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Posts by EVGA-JacobF

Looks primarily. It helps protect the PCB of course if you drop anything on it for whatever reason
Most games will set to your desktop refresh rate, others you may have to set the refresh rate manually in the game. Which games in particular are you seeing capped to 60Hz?
The card cannot run at exact frequencies within 1MHz, so when you select a frequency, the card selects the closest frequency to that.
Video of some of the tech
Weird, well you can find it here http://www.nvidia.com/coolstuff/
Heres a good TITAN test http://www.nvidia.com/coolstuff/demos#!/lifelike-human-face-rendering
http://www.nvidia.com/coolstuff/demos#!/lifelike-human-face-rendering Doing about 25 FPS on a GTX 680 with 1.3GB texture usage.
Quote:Originally Posted by Skorpian Well I read somewhere that the power on the GPU of the PS4 was somewhere between 7850 and the 7870. Either way, such a GPU isn't enough to utilize that much vRAM, I don't think these new GPU's...
Yes definitely. Honestly the overclockability of a GTX 680 mainly is limited by the GPU. Sure stuff like more power phases/more PCB layers help, but usually not in a significant way. (Unless you are doing hardware mods to the board)
On the other hand though, most games other than the ones I mentioned are well below the 2GB mark, some even below 1GB... but when those get the next gen treatment, I am sure that will change
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