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Posts by RayvinAzn

That level of professionalism that made him fall out of a game because there was no AC in the stadium?Small digs aside, eSports are new. If the players were on multimillion dollar salaries with primetime TV spots and billions of dollars in revenue and merchandising at stake, you can be damn sure they'd have some suit making sure they said the right things too. Perhaps more to the point, do you really watch sports for the professionalism of the athletes? Because I like...
It wasn't my intent to compare different FPS games, I simply meant that I cannot think of any competition worthy console FPS that wouldn't be improved with proper mouse and keyboard support. What is required to make an FPS competition worth in the first place certainly isn't exclusive to any platform, but I still honestly feel that allowing for keyboard and mouse control does nothing but add to the game.
Different games with the same goal is not equal to the same game with the same goal but different limitations. Your analogy makes sense if we're comparing pro SC2 players to pro USF4 players - both are playing different games with the control scheme that works best for their game (and yes, some of the best Street Fighter players in the world use pads, like Snake Eyez and Smug, so not all of them use Sticks). The console pad has a place in gaming, absolutely. The FPS...
At any major event, the computers are fresh wipes on identical hardware, removing most of those aspects from the equation. Most professional-level FPS games have been around long enough that they should be easily run at maxed frames by even mid-range hardware as well. And if it can't be...well, that game wasn't designed well enough to be played at a professional level, eh? As for peripherals, I'd liken them more to equipment. You can use whatever cleats you want (or...
I still laugh at console FPS games as an eSport. Kinda like if someone was trying to push T-Ball as the real sport that we should take seriously over baseball.
The city looks massive at a glance. When you really look at it though, it's pretty clear that the city is likley about the same size as Arkham City (or at least not exponentially bigger), with a very detailed skybox. The stuff across the river is almost certainly not part of the traversible game world. That being said, the game itself does look fantastic.
Is that all it'll cost? I'm looking to get my new(ish) house fully wired, but I was thinking it would cost into the thousands.
I'll be honest, I haven't tried it recently. I recall it being tons of fun, but as my first FPS I have no doubt there's some rose tinting going on there. Not even sure how well it'll run on a modern machine. I do recall that there's a bit of auto-aim to it, so aiming skill isn't all that important and it probably won't be a huge challenge.
As someone whose first FPS (aside from dabbling with Wolfenstein 3D on friends machines) was Star Wars: Dark Forces, I don't feel that Doom holds up. At all. The lack of vertical aim just feels wrong in my opinion, and I can't stand it. Going back to play old FPS games without any sort of vertical plane just feels archaic, and doesn't sit well with me at all. Quake 2 has held up quite well though, as has Unreal and especially the Descent series. I honestly can't go back to...
In 1685 the vast majority of (European) music was made (and memorized) by minstrels and smaller bands who could not read or write that was mainly played in taverns/pubs and heavily featured vocalization (since you know, your voice is free, and most solo acts can really only play a single instrument at a time). The only reason the big orchestral stuff is viewed as music of the era was because it was the only stuff to be written down, thereby preserving it for much longer...
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