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Posts by Sethy666

Quote:Originally Posted by TheByt3 Actually you are correct, PSU is definitely the most balanced. Also guys there are being performance tweaks made all the time but the game will really take off from performance side when their...
Thanks... I missed this completely. Thankfully I dont have any CTD / crash issues.... atm
No PM for me... then again, I didnt nom for prizes Congratz to the winners!
Quote:Originally Posted by xutnubu No performance increase. 2GB update... Does it really have to be that big? 1/3 the size of the game. To be fair, there is the entire Indar map rewrite, base and outpost redesigns and other various...
Quote:Originally Posted by nagle3092 Can't wait to try out the deployment mode on my fracture max. Just be aware there appears to be a 180 degree limition on transverse movement. This will leave your back exposed.
Quote:Originally Posted by -SE7EN- are the TR maxes as deadly now as AA as some of us thought they would be in their new special mode? Ive read their tranverse is limited to 180 degrees in lock down, so it is possible for a rear...
Quote:Originally Posted by Creator New Connery population looks similar to old Helios right now, with a little less VS and a little more TR. 31% VS, 31% TR, 38% NC. Hopefully it evens out some more as we go into the prime...
Quote:Originally Posted by TheByt3 EDIT 2: Also never, ever take PS2 forums feedback seriously, it's the most biased feedback/whining/refund/everythingisUP/everythingisOP... If you want good constructive feedback go to Reddit, the...
Quote:Originally Posted by TheByt3 About the MAX abilities I am not sure as well but the update fixed the imbalance issue that we had when 2 zergs would go around ghost cap stuff and they would never meet..Now they meet and they...
Thanks TheByt3 Best update ever? The threads on SOE and PSU forums are rather negative about these changes, ATM. I have not had a chance to play with GU09 yet, so I reserve my comments until I have. I am eager to try out the new MAX...
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