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Overclock.net - Overclocking.net > Industry News > Hardware News | |
[ars] Caustic Graphics launches real-time ray tracing platform
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#21 (permalink) | |||||||||||||
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ImPA120.3
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I bet Intel would be the first to snatch them, but they probably will not.
They are too far along with their own aspirations. I expect anything at this point.
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#22 (permalink) | |||||||||||
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Linux Lobbyist
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great tech, but ahead of it's time. I would like to see them thrive and perfect ray tracing, it'll be one of the best improvements in gaming or graphics design ever made. Just think, we are one step away to making actual photo-realistic pictures or environments from scratch!
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#23 (permalink) | |||||||||||||
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Programmer
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Quote:
If I had to guess at a timeframe for real-time, high-quality, ray tracing in games, I'd give it at least 10 years.
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#24 (permalink) | |||||||||||||
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Blunted
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Oh no. Not these guys again....
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#25 (permalink) | |||||||||||||
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Linux Lobbyist
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Don't knock 'em until we know they're fake.
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#26 (permalink) | |||||||||||||
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Übertakten FTW!
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Interesting.
I'll wait for nVidia to buy the company and integrate it into a future GeForce card, as they did with PhysX.
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#27 (permalink) | |||||||||||||
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Linux Lobbyist
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They would have to just build their cards around the Ray tracer instead of incorporating it like PhysX. It would be more like when they bought 3dfx.
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#28 (permalink) | |||||||||||||
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Blunted
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#29 (permalink) | |||||||||||||
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Übertakten FTW!
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I doubt this will happen until RT has ripened enough to be commercially used in games.
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