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Old 3 Weeks Ago   #1 (permalink)
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Default [hexus] "lock horns pt.2" AMD and NVIDIA, Batman AA fiasco - who's telling the truth?

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AMD and NVIDIA in Batman Arkham Asylum AA fiasco - who's telling the truth?

AMD and NVIDIA lock horns again

Regular HEXUS visitors are no doubt aware that AMD and NVIDIA are currently locking horns over graphics supremacy right here in our HEXUS.community forums, and things are starting to get interesting.

Speaking on behalf of the GPU giants, AMD's senior manager of developer relations, Richard Huddy, and NVIDIA's senior technical marketing manager of EMEA, Lars Weinand, are at it again...

This time around, AMD is once again accusing NVIDIA of preventing the use of anti-aliasing in Eidos' Batman: Arkham Asylum on an ATI graphics card, a subject first raised, to widespread furore, back in September, by AMD's senior manager of advanced marketing, Ian McNaughton.

NVIDIA claims "AMD just did not do their work", adding that "it is up to Eidos to decide the fate of a feature that AMD refused to contribute to". Want to know what AMD's Huddy had to say in response? Check out the comments from both NVIDIA (in green) and AMD (in red), below.

The following comment was published by NVIDIA's Lars Weinand in the HEXUS.community forums on Tuesday November 3rd at 5:35am.
Source

Saga continues: more from the sitcom, which is AMD and NVIDIA.
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Old 3 Weeks Ago   #2 (permalink)
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NVIDIA's behaviour in locking something as trivial as antialiasing to its own hardware (in Batman Arkham Asylum) shows that NVIDIA cares much more about money then gamers.
my favorite section
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Old 3 Weeks Ago   #3 (permalink)
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Hmm...interesting. This is much larger than the assassin's creed fiasco.

Oh, and here's another article that also analyzes the entire "fiasco."

http://brightsideofnews.com/news/200...-analyzed.aspx

I posted this is the ATI forum, but I figure it couldn't hurt to put it here too for further discussion since this topic has been feverishly debated.
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Old 3 Weeks Ago   #4 (permalink)
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Oh damn, the ending AMD really hit 'em where it hurts.

Go AMD.
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Old 3 Weeks Ago   #5 (permalink)
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Batman Arkham Asylum must be something special... the first instant i saw the commercial i didn't feel any interest, and even after what everyone has said about it, im still not interested.

First all the huge PhysX debate and now this. what else will this game spark?
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Old 3 Weeks Ago   #6 (permalink)
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Batman AA is not our property. It is owned by Eidos. It is up to Eidos to decide the fate of a feature that AMD refused to contribute too and QA for their customers, not NVIDIA.

If it is relatively trivial, Mr. Huddy should have done it himself. The Unreal engine does not support in game AA, so we added it and QAed it for our customers. As Eidos confirmed (Not allowed to post links here, but check PCper for Eidos' statement) AMD refused the same opportunity to support gamers with AA on AMD GPUs. I'm sure Mr. Huddy knows how important QA is for game developers. I recommend AMD starts working with developers to make their HW work in a proper way. That's not our job. We added functionality for NVIDIA GPUs into the game. We did not lock anything out. AMD just did not do their work. This happened with previous UE3 engine titles before, where ATI owners had to rename the executable to make AA work on that title (Bioshock in example). It’s not NVIDIA to blame here.

...

Lars Weinand, NVIDIA
So Nvidia wrote code to enable the AA and AMD didn't. Nvidia makes it detect to make sure it's an Nvidia GPU before running the code. AMD complains that Nvidia's code can run on Ati cards so how come only Nvidia owners get it.

So neither are right or wrong IMO.Nice ending
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Old 3 Weeks Ago   #7 (permalink)
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Originally Posted by Adrienspawn View Post
So Nvidia wrote code to enable the AA and AMD didn't. Nvidia makes it detect to make sure it's an Nvidia GPU before running the code. AMD complains that Nvidia's code can run on Ati cards so how come only Nvidia owners get it.

So neither are right or wrong IMO.Nice ending
i agree, i dont really see any thing wrong with this

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Old 3 Weeks Ago   #8 (permalink)
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the only thing wrong is the 2 idiots that represent their respective companies.

enough is enough.
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Old 3 Weeks Ago   #9 (permalink)
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Originally Posted by Adrienspawn View Post
So Nvidia wrote code to enable the AA and AMD didn't. Nvidia makes it detect to make sure it's an Nvidia GPU before running the code. AMD complains that Nvidia's code can run on Ati cards so how come only Nvidia owners get it.

So neither are right or wrong IMO.Nice ending
Quote:
Originally Posted by Philbar71 View Post
i agree, i dont really see any thing wrong with this

If everything worked like this then you would only be able to play certain games on certain video cards, and everything would depend on who got to the developer first. If you go to the second page you see AMD tried to talk with Eidos, but eidos said that their lawyers have said nvidia will not allow them to unlock AA on AMD cards.

So by your two posts, Whoever gets to a developer first gets to lock out "trivial" (but yet essential to people who want their picture to look nice) options that should be for every card. So how would you like it if AMD started talking with Vivendi (Blizzard), or some other large game company and was like "Hey let's write some code for AA or some feature that comes standard in EVERY other game and lock it to our cards". It is wrong that NVIDIA is locking something as non-innovative as AA to their cards, for stupid reasons like "Hey we got here first."
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Old 3 Weeks Ago   #10 (permalink)
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Quote:
Originally Posted by Adrienspawn View Post
So Nvidia wrote code to enable the AA and AMD didn't. Nvidia makes it detect to make sure it's an Nvidia GPU before running the code. AMD complains that Nvidia's code can run on Ati cards so how come only Nvidia owners get it.

So neither are right or wrong IMO.Nice ending

Quote:
I’m surprised and pleased by authorised NVIDIA spokesperson Lars Weinand’s clarification that “Batman AA is not our property. It is owned by Eidos. It is up to Eidos to decide the fate of a feature that AMD refused to contribute too and QA for their customers, not NVIDIA.”
Nvidia claims it's Eidos's code
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