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Overclock.net - Overclocking.net > Industry News > Hardware News | |
[Ninjalane] PhysX performance tests - PhysX not going to die
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#41 (permalink) | ||||||||||||
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4.0 GHz
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#42 (permalink) | |||||||||||||
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PC Gamer
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i dont even know where to begin with this.
*facepalm* physx will die.
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#43 (permalink) | |||||||||||||||
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All I know that only certain companies have licensed PhysX on the Wii. Is not like everyone is using it. But there is a huge list of PhysX games for consoles already.
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#44 (permalink) | ||||||||||||
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Which is to say not any time soon. Actually I should say Intel has the chance to kill off PhysX with Larrabee/Havok if they decided to offer it completely free. I take it you've never tried writing one before or doing any kind of physics simulations... It's not easy and the people who can do it well don't work for free and aren't cheap.
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#45 (permalink) | ||||||||||
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Programmer
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Nvidia is just damaging the gaming industry piece by piece
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#46 (permalink) | |||||||||||||||||
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Bioweapon
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I don't need to physically break down an engine bit by bit to compare the results of the engine. YOU'RE the one who has no proof. Quote:
AAAAND I don't bash Nvidia anywhere. Infact, if you had ANY clue what you were talking about... So you're not getting tired of anything, you're just over exaggerating and making stuff up at this point. Quote:
And I'm saying how physX isn't the only one that can do that and others are out there that do better. Yet, people are treating PhysX like it's the most amazing thing they've seen. Quote:
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#47 (permalink) | ||||||||||||
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Really? Where are these other GPU accelerated physics engines? Oh wait, there aren't any besides PhysX...
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#48 (permalink) | ||||||||||||||
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Commodore 64
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#49 (permalink) | |||||||||||
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4.0 GHz
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Proprietary AA code that Nvidia wrote for the game. Don't forget that part.
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#50 (permalink) | |||||||||||||
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Bioweapon
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But my point still stands, there are other engines like Havoc that can do effects like physX if not better. Even performance wise. If people like Naughty Dog can get Havoc running on a console at 720p natively with a constant 30fps with 2x AA and vsync (which fyi - not alot of devs can do, especially the PS3), then the GPU acceleration isn't anything big unless you're talking PC only. Which again it's exclusive.
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Last edited by OmegaNemesis28 : 2 Weeks Ago at 03:07 PM |
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