OmegaNemesis28
4.0ghz

Registered: August 2007 Location: NY Posts: 5495
|
|
Review Date:
|
Would you recommend the product? Yes |
Price you paid?: $50.00
| Rating: 9
|
|
Pros:
|
fun, great for RE fans, good rail shooting action, great detailed graphics
|
|
Cons:
|
bad & baseless soundtrack, short, doesn't feel like a Capcom title
|
|
The game can go either way even for an RE fan. I'll be here to explain why.
I'll tell you right off the bat don't listen to the GS review they have for RE:UC. They havent even played RE0 or I dont think any of them as a matter of fact. I believe this because of their On The Spot Show before the game came out, they had remarks about the RE0 run like "Why is there a scorpion on the train? I guess we'll have to play RE0 then."
I am not only a die hard fan of RE but also a die hard fan of the rail shooter genre and this is NO let down. Hell, Capcom - NEWSFLASH - get an arcade version NOW and makes $$$$$$ cause this would probably blow out the arcades if you sped it up a little bit.
Even though I am a die hard RE fan, this game like I said can go either way. There are many reasons for this and I'll go through them step by step. I'll try to not spoil.
First, let's start with gameplay. Fun and awsome. NOT scary which was a letdown. The game has it's "boo" moments but nothing scary at ALL. Hell, half the gore was removed. Example - of one the best RE moments was seeing Tyrant blow up at the end of RE1. In RE:UC, at the end of the RE1 run - he does NOT blow up. Aside from that, it's a rail shooter. If you're an RE fan, you'll love it regardless if its a rail shooter or a migrain puzzle game. If you love rail shooters you'll love the game too.
The game lets you roam around a little with the nunchuk but honestly - it's not a whole lot. The game goes SLOW, even when parts when you think,"Hey buddy, if you're gunna run from a pack of zombies and not kill them.... Run! Don't crawl away!" It's that long, Capcom wanted to draw the game out pretty long.
Second, the graphics are pretty awesome. I have to say Capcom really did a great job re mastering those classic RE enemies and backgrounds. What really impressed me was the variety of zombies. I mean sure - most of the time they repeat the same clothes and faces over and over but there definatly has been a significant improvement here. The lighting is awesome and the textures are pretty sleek. Though, the Wii doesn't handle it all too well. For example, significant FPS drops in the boiler room in the RE1 run. There was alot of steam and lighting effects going on there. Another good drop was when you were in the main hall of the training facility in RE0 run when alot of monsters storm the room.
Third, the plot is of course great and always will be in the RE franchise. It's hard for Capcom to screw up once they did RE4. Everything is in-depth. I was glad how Capcom kept all, most of them anyways, rooms and hallways connected just like the original games. Going from room to hall to room, I can remember most being there. And the ones I dont, I know they werent actually there but some place else. Example would be in the RE1 run, the elevator hall wasn't where it was supposed to be, ect. Not too much of a biggy, and they did decent on it.
Something I was kind of upset about was the link of events. I mean, for new comers playing the game won't have a clue if they think they will play RE:UC and then go play something like RE3. It ain't happening because everything is nuts. I mean, we all know in RE1 - Jill and Chris did not go together. One or the other was in jail. And big question - *** happened to Barry?! My main man Barry is GONE. GONE DUDE! You don't see him once! I was prepared to laugh at the infamous "Jill Sandwhich" punch line.
Fourth, sound. HORRIBLE. Putrid. Seriously, I know I sound like a stickler.... but nothing goes. Capcom is amazing when it comes to sound but what the hell happened with this game? Every RE game has had an amazing soundtrack (own everyone one of them) but this one FAILS. If they release the CD for this, I ain't getting it. Sorry. The sound doesn't fit anywhere in the game. Also there is no bass or depth to the sound either. Trust me - I swapped from RE:UC to Time Crisis 4 on the same TV and sound system and my ears shattered when I heard Time Crisis 4. I turned the bass on MAX for RE:UC and nothing rumbled or shook. Just empty sound which stunned me.
One of the key things to a remake or a recap of a video game are the voice actors. I'm not going to make a big fuss out of it because it's been how many years since these games where made? Still, Capcom should keep a blackbook with phone #s and checks of voice actors. Chris sounds like a pansy, Carlos sounds like a 40 year old steroid guy, and Rebbecca sounds like my 6 year old cousin. Hell - even the fact that they couldn't get Brad "Chicken" Vicker's voice actor bad made me sad.
I really love the references to the other games Capcom left out. For example, in the RE3 run - you go through some RE:Outbreak scenes. Hell, even the zombies look exactly like the ones from RE:Outbreak which is pretty cool. Other references that really made me laugh and impressed me where the ones like "The Red Queen". For those who don't know, she's kind of the "antagonist" of the RE movie.
Overall, the game is somewhat highly flawed but again for RE fans or rail shooter fans this is a MUST. I garuntee. For any spots you didnt know about before hand are filled right in. You won't be disapointed.
Capcom - my hat is off to you.
PS
THANK YOU FOR BRINGING MY NEMY INTO NEXT-GEN 3D LIKE IN MY DREAMS!!!!!!
Next thing I need is a remake from you guys on RE 3 and my life is set.
------------------------------
3DMarkVantage 12356----- 3DMark06 Vista 17094
[Project] Omega ------- [Project] Nemesis Revival
92% of teens have moved on to rap. If you are part of the 8% who still listen to real music, copy and paste this.
"If the bomb technition is running, follow him" - 100 rules of the armybook
Quote:
Originally Posted by xlastshotx
Its a motherboard bomb, designed to explode when the warranty runs out.
|
|
|