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#191 (permalink) | ||||
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Performance...
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Quote:
__________________
Push the limit one more time...
Last edited by linskingdom : 07-18-08 at 08:08 AM. |
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#192 (permalink) | ||||||||||||||||
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PC Gamer
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Quote:
Generally speaking, are the only things making noise in a W/C loop the fans and the pump? And is a high performance pump generally noisy like the irritating 780i chipset fan or does it sound like a 120mm fan? Quote:
I plan to go watercooling with a good graphics card this summer. Probably after Christmas.
__________________
Quote:
Oh sorry, is Windows slow? You sound like you haven't tried iTunes.
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#193 (permalink) | ||||||||||||||
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Folding Fanatic
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Quote:
__________________
Got a fast rig? Enjoy overclocking and tweaking? Then put that rig to the test and benchmark for score by joining the OCN HWBot Team
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#194 (permalink) | ||||||||||||||
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PC Gamer
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Thats a lot of cooling in that cube!
As a small comparison I have 8 fans and I can only hear the 60mm chipset fan running... OFF TOPIC: Why can I only have 5 pics per post??
__________________
Quote:
Oh sorry, is Windows slow? You sound like you haven't tried iTunes.
Last edited by Danylu : 07-18-08 at 08:35 AM. |
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#195 (permalink) | |||||||||||||
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Commodore 64
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Is there a way to turn off the power-saving mode for clock speeds when idle? I think it's a great feature, and I would use it... but I want control over it! I almost soiled myself when I saw the "actual" idle clocks for the first time. I was all ready to start an RMA, but I benched and saw that the card RULEZ!
Just... need... control... !
__________________
3DMark06: 18,426, 3DMark Vantage: P13,913 E8400 4.23 / QX6700 3.83 / E6750 3.82 System Gallery
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#196 (permalink) | ||||||||||||||
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Folding Fanatic
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Quote:
__________________
Got a fast rig? Enjoy overclocking and tweaking? Then put that rig to the test and benchmark for score by joining the OCN HWBot Team
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#197 (permalink) | |||||||||||||
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Commodore 64
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That's good. I just ran into my first problem with it: I fired-up AoC this morning, and it was stuck @ idle clocks. Had to restart to get it back to normal. Not even bumping the clocks in RT would push it to kick-in.
I had a couple single-malts last night and went on a photographic expedition of my 280. Here's a picture. Others in my gallery. ![]()
__________________
3DMark06: 18,426, 3DMark Vantage: P13,913 E8400 4.23 / QX6700 3.83 / E6750 3.82 System Gallery
Last edited by Dostoyevsky77 : 07-19-08 at 10:24 AM. |
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#198 (permalink) | |||||||||||||
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PC Gamer
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GT200b will remove the FP64 (dual-precision floating point operations) shaders in order to decrease die size and allow for higher clocks.
http://www.diskusjon.no/index.php?sh...#entry11526561 http://www.diskusjon.no/index.php?sh...#entry11527080 The FP64 ALUs can't be utilized at the same time as the 240 single-precision shaders used for graphics, so no loss for regular folk I guess. Apparently Folding@Home uses those rather than the FP64 units intended for products like Tesla so it shouldn't suffer.
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#199 (permalink) | |||||||||||||
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Commodore 64
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This has happened twice now. Anyone else dealing with this? I'm going to try the EVGA OC tool; hopefully it's an RT bug, but I don't really see how.
__________________
3DMark06: 18,426, 3DMark Vantage: P13,913 E8400 4.23 / QX6700 3.83 / E6750 3.82 System Gallery
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#200 (permalink) | |||||||||||||
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Folding Fanatic
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The same guy that wrote RT wrote Precision.
__________________
Got a fast rig? Enjoy overclocking and tweaking? Then put that rig to the test and benchmark for score by joining the OCN HWBot Team
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