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Old 05-24-07   #1 (permalink)
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Default BF2 Server Rules (Revised 5-24-07)

BF2 Server Rules:
  • No entering/attacking an uncapable base for any reason. Special Forces soldiers MAY attack commander assets, but may not attack, mine, or steal anything else.
  • Do not repeatedly spawnkill. You may kill a recently-spawned enemy if you are capping a flag or passing by, but you may not simply sit at an enemy flag and repeatedly kill enemies as they spawn.
  • No foul language or rude behavior. No racism!
  • No stats padding.
  • No intentional teamkilling or forced teamkilling!
  • No car-drop exploits, or using vehicle drops as weapons against infantry/vehicles!
  • Commanders are not allowed in jets, choppers or tanks at all. They MAY use transport vehicles such as jeeps or boats.
  • Respect admins at all times, they're only here to help.
  • Rule breakers will be warned then kicked/banned based on the offense and how often they repeat it.

These are the rules after review and revisions. Hopefully they are clear, concise, and easy to understand. If there are any questions or concerns, please let one of our admins know.

*This thread will be cleaned occasionally for neatness, please no not be concerned if your post is deleted.*

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Last edited by Chipp : 05-24-07 at 12:37 PM.
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Old 05-24-07   #2 (permalink)
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Default

Quote:
Originally Posted by Chipp View Post
BF2 Server Rules:
  • No entering/attacking an uncapable base for any reason. Special Forces soldiers MAY attack commander assets, but may not attack, mine, or steal anything else.
  • Do not repeatedly spawnkill. You may kill a recently-spawned enemy if you are capping a flag or passing by, but you may not simply sit at an enemy flag and repeatedly kill enemies as they spawn.
  • No foul language or rude behavior. No racism!
  • No stats padding.
  • No intentional teamkilling or forced teamkilling!
  • No car-drop exploits, or using vehicle drops as weapons against infantry/vehicles!
  • Commanders are not allowed in jets, choppers or tanks at all. They MAY use transport vehicles such as jeeps or boats.
  • Respect admins at all times, they're only here to help.
  • Rule breakers will be warned then kicked/banned based on the offense and how often they repeat it.

These are the rules after review and revisions. Hopefully they are clear, concise, and easy to understand. If there are any questions or concerns, please let one of our admins know.

I have a question on the rule in bold.

What if it's last flag of the opponent, can we not lay down suppressing fire to allow for the flag cap?
In other words kill them while they are spawning.
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Old 05-24-07   #3 (permalink)
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Quote:
Originally Posted by grunion View Post
I have a question on the rule in bold.

What if it's last flag of the opponent, can we not lay down suppressing fire to allow for the flag cap?
In other words kill them while they are spawning.
That would be fine.

What the rule refers to is blatant spawn-camping, when there is no intent to capture the flag.

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Old 05-24-07   #4 (permalink)
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I think you should change this
No entering/attacking an uncapable base for any reason.

to
No entering/attacking an uncapable base, until all the other bases are captured.
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Old 05-24-07   #5 (permalink)
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I like the rules and I'll probably come back to the OCN server if they are enforced.
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Old 05-24-07   #6 (permalink)
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Quote:
Originally Posted by DaRkLoRd65535 View Post
I think you should change this
No entering/attacking an uncapable base for any reason.

to
No entering/attacking an uncapable base, until all the other bases are captured.
i disagree, because that would conflict with the spawnkilling rule.

If you entered the uncap, you would just be spawnkilling with no intention to capture the flag.

I think only spec ops in uncap, and no killing while they are taking out the strategic objects
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Old 05-24-07   #7 (permalink)
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Quote:
Originally Posted by DaRkLoRd65535 View Post
I think you should change this
No entering/attacking an uncapable base for any reason.

to
No entering/attacking an uncapable base, until all the other bases are captured.
no because then the other team stand no chance of getting a flag and on some maps it starts off with one team having so many flags and the other with one uncap - going by your rule the team with all the flags could rape from the start.

Quote:
Originally Posted by MaKaVeLi View Post
i disagree, because that would conflict with the spawnkilling rule.

If you entered the uncap, you would just be spawnkilling with no intention to capture the flag.

I think only spec ops in uncap, and no killing while they are taking out the strategic objects
Mak got it
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Old 05-24-07   #8 (permalink)
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Quote:
Originally Posted by MaKaVeLi View Post
i disagree, because that would conflict with the spawnkilling rule.

If you entered the uncap, you would just be spawnkilling with no intention to capture the flag.

I think only spec ops in uncap, and no killing while they are taking out the strategic objects
However a decent team will be able to supress the enemy's onslaught, the AA on the Boat is there for a reason.
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Old 05-24-07   #9 (permalink)
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no ace...just no.
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Old 05-24-07   #10 (permalink)
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Can I still kill the other commander by dropping supplies on his head?
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