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Old 05-02-08   #1 (permalink)
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Default How do I get the most from my Dedicated Server?

// server name
hostname "***™|[NON-PUBLIC]"

// rcon passsword
rcon_password ""

// Server password
sv_password ""

// Advanced RCON
sv_rcon_banpenalty 60
sv_rcon_maxfailures 10
sv_rcon_minfailures 5
sv_rcon_minfailuretime 30

// TIMING
mp_timelimit "30"
mp_winlimit "0"
mp_maxrounds "0"
mp_freezetime "2"
mp_buytime "0.25"
mp_spawnprotectiontime "0"
mp_roundtime "3"
mp_c4timer "35"
mp_chattime "7"
sv_timeout "120"
mp_autokick "1"

// SETTINGS
mp_teamplay "1"
mp_falldamage "1"
mp_footsteps "1"
mp_friendlyfire "1"
mp_startmoney "800"
mp_hostagepenalty "0"
mp_dynamicpricing "0"
sv_pausable "0"
sv_cheats "0"
mp_autoteambalance "0"
mp_flashlight "1"
mp_tkpunish "0"
sv_allowupload "1"
sv_allowdownload "1"
mp_limitteams "1"
mp_playerid "1"
sv_consistency "0"
mp_decals "300"
decalfrequency "5"

// VOICE
sv_voiceenable "1"
sv_alltalk "0"

// CAMERA
mp_forcecamera "1"
mp_fadetoblack "0"
mp_allowspectators "1"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"

sv_maxspeed 320

// bandwidth rates/settings
sv_unlag "1"
sv_maxunlag "0.5"
sv_minrate 5000
sv_maxrate 15000
sv_minupdaterate 33
sv_maxupdaterate 67
sv_mincmdrate 33
sv_maxcmdrate 67
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
sv_forcepreload "1"

// bots
bot_quota 0
bot_quota_mode fill
bot_difficulty 1
bot_chatter off
bot_auto_follow 1
bot_auto_vacate 1
bot_join_after_player 0
bot_defer_to_human 1
bot_prefix ""
bot_allow_rogues 0
bot_walk 0
bot_join_team any
bot_eco_limit 2000
bot_allow_grenades 1
bot_all_weapons
bot_allow_grenades 1
bot_allow_pistols 1
bot_allow_sub_machine_guns 1
bot_allow_shotguns 1
bot_allow_rifles 1
bot_allow_snipers 1
bot_allow_machine_guns

// server logging
log off
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

// operation
sv_lan 0
sv_region 3
sv_contact

// execute ban files
exec banned_user.cfg
exec banned_ip.cfg

// CUSTOM
sv_turbophysics "1"
net_queued_packet_thread "0"
sv_downloadurl ""

exec mani_server.cfg

say "..::Server Config loaded::.."

MB_Bullettime - Version v3.0b (MOD)

"E:\Server\CSS Server\srcds.exe" -console +hostport 27015 -tickrate 67 +fps_max 300 -nomaster -noipx -insecure +maxplayers 10 +map de_cbble -game cstrike -sys_ticrate 10000

{GREEN}Use: rate 15000, cl_cmdrate 67, cl_updaterate 67 or get Kicked!

est_force_rate 0 // Force Player Rate to this value, 0 = disabled //
est_force_cmd 0 // Force Player cmdrate to this value, 0 = disabled //
est_force_update 0 // Force Player updaterate to this value, 0 = disabled //

.::[NON-PUBLIC]::.

LOW BANDWITH SPEED! Up-(500kbps) Down-(2mb/s) 1GB Ram 512x2 (Dual)
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Old 05-02-08   #2 (permalink)
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What is your question?
What improvements are you looking for?
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Old 05-03-08   #3 (permalink)
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I want to know the best bandwith rates settings for low bandwith and can i change something more in this server cfg to make lag free server!

// bandwidth rates/settings
sv_unlag "1"
sv_maxunlag "0.5"
sv_minrate 5000
sv_maxrate 15000
sv_minupdaterate 33
sv_maxupdaterate 67
sv_mincmdrate 33
sv_maxcmdrate 67
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio -1
sv_client_max_interp_ratio -1
sv_forcepreload "1"

{GREEN}Use: rate 15000, cl_cmdrate 67, cl_updaterate 67 or get Kicked!
And what commands should use players of server to not make lag? =)
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Old 05-03-08   #4 (permalink)
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Dude......
I only know some of the stuff, but the others seem foreign to my eyes
I think it's good enough.....hehe

I think thats all players can do to make themselves lag free is
rate, Cl_cmdrate, and updaterate
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