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View Poll Results: Should [OCN] consider changing these suggestions?
No! Leave the CSS Server the way it is! 6 54.55%
Yes! Considering changing these options would make for a better server! 5 45.45%
Voters: 11. You may not vote on this poll

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Old 09-01-09   #1 (permalink)
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Default OCN CSS Server Suggestions

Ok Ok, I really think OCN should have a regular server with bomb sites and regular gameplay. Having said that I will be happy enough with the gun game server if that is all you would like to keep. But, with gun game, there are a lot of things that the OCN server doesn't have that basically every other gun game server does. The changes I would make are:

1. Turbo: When you kill someone with the gun on your current level, your weapon should switch to the next level so you can continue to progress the game. There shouldn't be a waiting period to the next game to continue. That way if you kill more than one person you should be gaining more than one level per game. That is the whole point of gungame.

2. Regular Gravity: What is the point of having low gravity so everyone jumps and floats around? There is no accuracy in the air, and it really makes the gameplay worse. Please reinstate regular gravity as it makes for much better gameplay overall.

3. Respawning (optional): Out of all the gun games, this runs about 50% on servers. Once you are killed, you respawn and continue to go out and kill people. However, there are other servers where a whole team starts and as you die you have to wait until the round is over before you can play again. A minor variation exists where as you die, you only respawn once your killer becomes killed or the whole team gets eliminated.

Having just these minor variations will probably bring a lot more people to the server or add the server so that they will come back to it. Just some food for thought. Please vote in the poll, whether or not OCN should consider some of these changes.


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Last edited by jcichetti : 09-01-09 at 10:01 AM
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Old 09-01-09   #2 (permalink)
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Your input is definitely appreciated here people!

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Old 09-01-09   #3 (permalink)
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I think what we have now is perfect for me, and you say about bringing more people in, we get a lot of players in at the moment, I think if these changes were made it would decrease activity, but thats just my opinion.
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Old 09-01-09   #4 (permalink)
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Old 09-01-09   #5 (permalink)
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Our server is different then the others, which is why the people who play on it do.

Also we've tried a regular server several times, but nobody plays on them.
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Old 09-01-09   #6 (permalink)
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This kind of discussion is why the "OCN CSS gungame discussion thread" was created.
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Old 09-02-09   #7 (permalink)
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Thankyou for your input, but the server has been this way for a very long time, as crazy said we've tried running a regular office/dust server and had no luck keeping it populated... I mean there are plenty of servers out there that offer the features you've mentioned, but I'd like to believe that our is unique... hosting the combination of features that we do...
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Old 09-02-09   #8 (permalink)
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thats because office/d2 are boring and played by 95% of the servers out there. I play alot at UA/Evil Smurf servers with custom maps. The way they get people there is in the way you name the server. They put a lot of spaces before the title of the server so that when you sort by name, their servers come up first. You guys obviously like the gungame the way it is so I will not complain and rant incessantly, just throwing some opinions around to see what people thought.

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Old 09-02-09   #9 (permalink)
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Voted. I really like the first option as well.

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Old 09-02-09   #10 (permalink)
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The real problem with changing the server is that it takes way more players on the server to keep it fun and engaging. The normal rotation feel empty unless there are at least 6 players on each team, meaning 12 players total. The OCN server only has this many players or more for a couple hours a day. With gungame, you can get a decent game going with only a handful of people. Also, the fact that there are really never any admins on makes regulation of people actually doing the objectives that much harder.
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