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Oblivion Modding FAQ
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#21 (permalink) | |||||||||||||
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Overclocker in Training
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FAQ Updated January 28, 2007
----------------------------- This update mostly reformated section headers and cleaned up or tightened language. Some links were changed or updated. I also added a few additional mod recommendations in the "Miscellaneous But Still Good" group, and one mod was removed.
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FAQ: Modding Oblivion Elder Scrolls IV It did not matter, after all. He was only one man. One man's fate is not important.
"If it is not, what is?" He could not endure those remembered words. -Gaverel Rocannon, Rocannon's World
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#22 (permalink) | |||||||||||
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WaterCooler
Join Date: Oct 2006
Location: Katherine NT Australia
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Could you just give a quick list of what was updated? Just so we dont haveto re-read the whole thing looking for changes :P
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#23 (permalink) | |||||||||||||
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Overclocker in Training
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Hmm. Yeah, that would be better. OK, things updated. I may miss a few
things: -Changed fonts on many of the titles. -Cleaned up text or rewrote text to make it tighter or clearer -New "Oblivion Mod FAQ" link in Section II, this links to a better website to introduce you to Oblivion Modding -Restructured in Section II "Recommended Mod Lists Links" and removed one link and added a new one (Red Room Service Mod Listing) -In My Recommended Mod Listings in GROUP VI I made following changes: REMOVED: JM's Bar Fights ADDED: Beast Tongue Evolved, Guild Skill Requirements, Khajiit Night-Eye Toggle
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FAQ: Modding Oblivion Elder Scrolls IV It did not matter, after all. He was only one man. One man's fate is not important.
"If it is not, what is?" He could not endure those remembered words. -Gaverel Rocannon, Rocannon's World
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#25 (permalink) | ||||||||||||||
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Overclocker in Training
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Quote:
whatnot. Answering your question: I use them all. It's a rule of thumb I keep when recommending a mod, I have to play it myself. I've taken some mods off my list as soon as I realized they were problematic in some way. When you begin downloading a lot of player mods, inevitably you'll get a lot of overlap and conflicts. This is OK as long as one mod doesn't cause another mod to bomb out, or even to cause Oblivion to crash (and that can occur). So far as I know, all the mods I recommend don't do that. However, because mods will overlap and conflict, you have to decide which Mod's data is more important to you and load that mod last. As the last loaded Mod will be the data loaded by the Oblivion launcher, loading over any previous conflicting mod data. If you do plan on loading a lot of mods, including all of those I recommend, get OBMM. It will help you with load ordering, archive invalidation problems, and makes it easier to install/uninstall your mods at will. Good luck! ![]()
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FAQ: Modding Oblivion Elder Scrolls IV It did not matter, after all. He was only one man. One man's fate is not important.
"If it is not, what is?" He could not endure those remembered words. -Gaverel Rocannon, Rocannon's World
Last edited by jamenta : 02-04-07 at 05:30 PM. |
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#27 (permalink) | |||||||||||||
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Overclocker in Training
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February 4, 2007 FAQ Update:
Wow, this was a huge week for the Oblivion modding scene. Not only was Qarl's Pack III released, but another superstar mod was updated The Unofficial Oblivion Patch version 1.7.0 with now over 800 bugs fixed. Also two BIG re-texturing mods were updated. My FAQ changes were limited to my Recommendations section. I updated links and added related text for: -Qarl's Pack III, Blockbuster Group & World Textures Group -Unofficial Oblivion Patch -Almost Everything VWD -Harvest [Containers] -Improved Trees and Flora I also removed a number of Texturing & Parallaxing Mods including Qarl's Pack 2 and the Cities Parallax Giga Pack which Qarl's Pack III now covers. Have run out of time this Sunday afternoon as there are a few more significant mods I want to check-out and add. Will do so in next few days.
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FAQ: Modding Oblivion Elder Scrolls IV It did not matter, after all. He was only one man. One man's fate is not important.
"If it is not, what is?" He could not endure those remembered words. -Gaverel Rocannon, Rocannon's World
Last edited by jamenta : 02-05-07 at 01:08 AM. |
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#28 (permalink) | ||||||||||||||
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Overclocker in Training
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Quote:
how to order, See my FAQ on a basic explanation on How to Mod. Eventually I plan on adding a section on Mod Ordering to the FAQ. It's a project for the future. ![]()
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FAQ: Modding Oblivion Elder Scrolls IV It did not matter, after all. He was only one man. One man's fate is not important.
"If it is not, what is?" He could not endure those remembered words. -Gaverel Rocannon, Rocannon's World
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#29 (permalink) | |||||||||||||
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Overclocker in Training
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FAQ Update! This week only updates my recommended mods section:
REMOVED Gorier Blood: Just a little too bloody for my tastes. Survival Suite Hunger, Thirst, Sleep: Nice idea, but makes game more tedious and then started getting buggy. UPDATED LINK Unofficial Oblivion Patch: Small upgrade 1.7.0 to 1.7.1 ADDED Apophis: Armory of the Silver Dragon -Extremely popular sets of armor, looks good. Added to my slim Items group. Colored Enemy Health: Makes it easier to see how well you're doing against your foe by changing your enemy health bar different colors. Complete Gardening: Very nice and complete mod to assist you in the more relaxing aspects of Oblivion. Also changed main title of this group to "Books, Paintings & (Doh!) Gardening. Gardening? Yes ... dammit, gardening. The Complete Ranger: Expanded Ranger for players that want to play a cool Ranger in Oblivion.
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FAQ: Modding Oblivion Elder Scrolls IV It did not matter, after all. He was only one man. One man's fate is not important.
"If it is not, what is?" He could not endure those remembered words. -Gaverel Rocannon, Rocannon's World
Last edited by jamenta : 02-11-07 at 11:04 PM. |
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LinkBack to this Thread: http://www.overclock.net/pc-games/143344-oblivion-modding-faq.html
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| Posted By | For | Type | Date | |
| Octopus Overlords :: View topic - Oblivion overhaul mods question | This thread | Refback | 08-21-07 06:33 PM | |
| Oblivion:Recommended Mods - UESPWiki | This thread | Refback | 08-21-07 11:10 AM | |
| Improving the OBLIVION MODS FAQ - Bethesda Game Studios Forums | This thread | Refback | 08-20-07 03:37 PM | |
| Oblivion Mods FAQ - The Elder Scrolls Construction Set Wiki | This thread | Refback | 08-20-07 01:05 PM | |
| 3DCenter Forum - -Step-by-Step- Tweakguide for Dummies | This thread | Refback | 08-20-07 08:57 AM | |
| Oblivion:Recommended Mods - UESPWiki | This thread | Refback | 08-19-07 06:51 PM | |
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