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#501 (permalink) | |||||||||||||
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Overclocker in Training
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thx mark will do!
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FAQ: Modding Oblivion Elder Scrolls IV Eve Online BLOG: My God, it's full of stars! It did not matter, after all. He was only one man. One man's fate is not important.
"If it is not, what is?" He could not endure those remembered words. -Gaverel Rocannon, Rocannon's World
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#502 (permalink) | ||||||||||||
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NP man, I just found out about this thread. I'm very addicted to oblivion modding, might want to change some of your lists in the initial post too. A's list and red room is pretty out of date I believe.
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#503 (permalink) | |||||||||||||
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4.0 GHz
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Nice teamwork.
![]() A note for you: Better Tiling textures for Qarl pack (BTQ) 1.11 you have suggested is not compatibile with Qarl pack III, just to let you know. I was wondering about Deadly Reflex, why don't people use it in their suggested lists, and one possible solution is that such things, which DR brings, are maybe part of some other popular mod? Going to check that mod Mark suggested now. Edit: Now that I have mods with some of them containing 15 different .esp files in my OMM list, is it possible to move them together? I can't believe I'll have to move 100 different files separately, one by one. I hope it's just my lack of experience in OMM. Second edit: I don't get one more thing: is OBSE compatibile with OMM? I don't see how I could use Persuasion Overhaul, since it requires OBSE, and both OBSE and OMM require to use them to launch the game, so I don't understand how to do it. Btw, thanks in advance for your help, I'm learning all of this at the moment, so when I do learn it, you can except some help from me.
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I read, much of the night, and go south in the winter. Quote:
Quote:
Last edited by Sinner : 06-21-09 at 09:45 AM |
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#504 (permalink) | |||||||||||||
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Overclocker in Training
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I saw that originally but BTQ works just fine with QT3 and is suggested in other places.
Yes you can merge .esp files using Wry bash which is something I plan on doing to cut down the count. Yes OBSE is compatible with OBMM. OBMM will launch OBSE automatically for you, or you can simply launch OBSE separately outside of OBMM and it will pick up all the OBMM ordered mods. Yes thx much for your feedback. If you come across any further mods you think are good let me know. I'm looking over your suggestions & Marks this morning.
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FAQ: Modding Oblivion Elder Scrolls IV Eve Online BLOG: My God, it's full of stars! It did not matter, after all. He was only one man. One man's fate is not important.
"If it is not, what is?" He could not endure those remembered words. -Gaverel Rocannon, Rocannon's World
Last edited by jamenta : 06-21-09 at 12:37 PM |
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#505 (permalink) | |||||||||||||
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Overclocker in Training
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Hey Mark & Sinner, both Deadly Reflex & Unnecessary Violence are two amazing combat mods and I am integrating them into my FAQ now! Thanks much for suggestions.
I tend to be not so combat oriented in my game playing so probably reason why I missed these two amazing mods. Any further suggestions you might make more then welcome. And I do plan on removing the Dremora recommendation based on the player negative feedback ... which is too bad since the mod looked really good, but apparently no changes revisions have been done in some time. PS: Note that yes, in some cases I make mod recommendations based on the popularity of mod, and sheer scope and quality of mod, without necessarily having played through the entire mod myself! Although I do include the mods I recommend in my on-going game.
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FAQ: Modding Oblivion Elder Scrolls IV Eve Online BLOG: My God, it's full of stars! It did not matter, after all. He was only one man. One man's fate is not important.
"If it is not, what is?" He could not endure those remembered words. -Gaverel Rocannon, Rocannon's World
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#506 (permalink) | |||||||||||||
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Overclocker in Training
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FAQ UPDATE: Character & Real Estate Recommendations
-I have removed Dremora based on negative player feedback & no revisions in some time from Real Estate section. I have added "Deadly Reflex" & "Unnecessary Violence" to my Character" recommendations section. Both impressive combat mods that will work seemlessly together. Here is links and some author descriptions of both: Unnecessary Violence RC1 (Requires OBSE) Description: "This mod sets a new bar for oblivion's combat system. It offers true dual wielding with any weapon from vanilla or any mod, throwing objects (literally any object) and throwing people (judo style), the ability to change your grip on a weapon, the ability to kick in combat, melee with bows and staffs, hand to hand attacks with your weapon sheathed, exploding potions, soul gems that show and can release the spirits of what you trapped, the ability to manufacture weapon duplicates, taunting, the ability to sheath OH weapons on your back, fumbling, location damage, unique locational injuries and effects, the ability to knock opponents unconscious and tons more. At any given time you can now perform twenty four different melee attacks instead of the vanilla six, each with a different animation and different possible effects. But beware, you're not the only one with new abilities. NPCs have access to all the moves you do as well as the ability to dodge, counter and block your attacks. You will have to think strategically, as different moves do different things and have different associated risks. Hit location is as important to you as it is to your opponent. All this is done without in any way touching the vanilla combat system, because UV provides its own combat engine - meaning you can use it alongside any other one of the great combat mods out there. This is a very different kind of mod, with a strong emphasis on compatibility and general applicability." Deadly Reflex 5.0 (Requires OBSE) Description Deadly Reflex - Combat Moves is combat enhacing mod for Oblivion, which adds new dimension, tactics and violent action to the Oblivion Combat by adding new combat moves for both the Player AND the NPCs. Version 5 is a total rewrite with enchanced NPC interactions, new total STABILITY, determistic stat based success system and of course, new moves, finishers and blood system with upgrades like new animations to older features.
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FAQ: Modding Oblivion Elder Scrolls IV Eve Online BLOG: My God, it's full of stars! It did not matter, after all. He was only one man. One man's fate is not important.
"If it is not, what is?" He could not endure those remembered words. -Gaverel Rocannon, Rocannon's World
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#507 (permalink) | ||||||||||||||
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AKA Stubborn Greek
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Quote:
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[Project] Goliath Entertainment Center/Server/HTPC "The reward of a thing well done is to have it done" -Ralph Waldo Emerson "Life is what happens while you're making plans for something else." -John Lennon "A foolish consistency is the hobgoblin of little minds." -Ralph Waldo Emerson
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#508 (permalink) | |||||||||||||
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Overclocker in Training
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thanks tr for tip. I'll take a look at it.
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FAQ: Modding Oblivion Elder Scrolls IV Eve Online BLOG: My God, it's full of stars! It did not matter, after all. He was only one man. One man's fate is not important.
"If it is not, what is?" He could not endure those remembered words. -Gaverel Rocannon, Rocannon's World
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#509 (permalink) | |||||||||||||
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Overclocker in Training
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FAQ Update, Items Recommendations
Added UC Wood Furniture Texture Replacer 1.0 Description: This is a retexture for upperclass wood furniture. Some meshes have been included with altered textures and UVmaps. Contents within this mod can also be used as a resource.
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FAQ: Modding Oblivion Elder Scrolls IV Eve Online BLOG: My God, it's full of stars! It did not matter, after all. He was only one man. One man's fate is not important.
"If it is not, what is?" He could not endure those remembered words. -Gaverel Rocannon, Rocannon's World
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#510 (permalink) | |||||||||||||
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Overclocker in Training
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hm, will need to experiment with "Try before you buy" mod before I recommend it, as some bugs
have been reported by what appears to be a reliable source. Definitely would like to add this mod to my recommendations list but don't want to recommend it if it is already known to be buggy.
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FAQ: Modding Oblivion Elder Scrolls IV Eve Online BLOG: My God, it's full of stars! It did not matter, after all. He was only one man. One man's fate is not important.
"If it is not, what is?" He could not endure those remembered words. -Gaverel Rocannon, Rocannon's World
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