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Crysis Mods/levels/screenshots thread.
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#1 (permalink) | |||||||||||
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4.0 GHz
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Ok, so I know that there is a Crysis discussion thread, but this is different. Kind of. And I feel needs a dedicated thread for all the Crysis junkies and for people that just want to extend the life of the game. And well have some fun doing it. Share levels we come across, with links, personal and official configs (with links) and some screenshots of the mayhem that ensues.
Let's face it. The mod community for this game is second to none. And as a result, stuff is spread out across the internet. So let's just share some secrets, and personal works that we are proud of. All of my pics can be view here with high res available: http://pcfanatic.picturepush.com/alb.../p-Crysis.html First up on my current list is Forgotten Island. A simple single player map with only a few enemies to deal with, but a photo shoot, locale that boogles the mind. http://www.crymod.com/filebase.php?fileid=670&lim=40 Great sites do download levels. WILL BE UPDATED: http://www.crymod.com/filebase.php High res texture pack for both Crysis and Warhead:http://www.crymod.com/thread.php?thr...t=texture+pack HD NANO Suit Mod!:http://www.fpsbanana.com/skins/50261 Configs etc: http://www.crymod.com/board.php?boardid=154 I have tried 2 configs on this map so far and they are pretty equal in terms of eye candy. No TOD mods, just configs. I modified this well known config and screenshots are 16Q AA. ; |---------------------------------------------------------------------------------------| ; |Helder [HP] Pinto - Very High Quality Costum Config 1.3 FINAL | ; |This config has been tweaked to run Crysis withtin it's maximum beauty, | ; |while still getting minimaly smooth/playable FPS! | ; |Minimum System recomended is a Nvidia 8800, 2GB RAM and a fairly good dual core CPU. | ; |C&C: http://crymod.com/thread.php?threadid=13790 | ; |---------------------------------------------------------------------------------------| ; User Options commands con_restricted = 0 r_displayinfo = 0 r_VSync=0 d3d9_TripleBuffering=0 e_screenshot_min_slices = 15 e_screenshot_width = 3840 e_screenshot_height = 3072 e_screenshot_quality = 100 e_screenshot_file_format = jpg capture_folder = G:\Nikon Transfer\Crysis Vlarge screens\1st screen ; Post Processing r_ColorGrading = 1 r_DepthOfField = 2 r_MotionBlur = 4 r_Flares = 1 r_MotionBlurShutterSpeed = 0.02 r_Coronas = 1 ; Shaders and Lighting r_SSAO=1 r_ssao_amount=0.4 r_SSAO_darkening=1.255 r_SSAO_quality=2 r_SSAO_radius=2 r_SSAO_blur 4 r_SSAO_blurriness 1 r_Usepom = 1 r_sunshafts = 1 r_Beams=3 r_BeamsDistFactor = 0.01 r_BeamsMaxSlices=300 ;HUMAN EYE r_EyeAdaptationBase=0.001 r_EyeAdaptationFactor=1 r_EyeAdaptionBase=0.0 r_EyeAdaptionClamp=2.75 r_EyeAdaptionSpeed=0.1 r_HDRBrightOffset=128 r_HDRlevel=0.7525 ; Shadows e_shadows = 1 r_ShadowsMaskResolution=0 e_shadows_on_alpha_blended=1 e_shadows_from_terrain_in_all_lods = 1 e_shadows_cast_view_dist_ratio = 0.8 r_ShadowBlur=3.0 e_shadows_max_texture_size=1024 r_ShadowJittering=1 r_SSAO_downscale_ztarget=0 ; Object Detail e_obj_quality=4 ca_useDecals=1 e_decals_allow_game_decals=1 e_decals_life_time_scale=2 i_rejecteffects=1 sys_flash_curve_tess_error=2 e_view_dist_ratio=120 e_max_view_dst_spec_lerp=1 es_DebrisLifetimeScale=1 e_cbuffer_resolution=256 e_dissolve=1 ca_DrawFaceAttachments=1 ca_AttachmentCullingRation=60 e_terrain_occlusion_culling = 1 e_terrain_occlusion_culling_max_dist=200 ; Vegetation e_foliage_wind_activation_dist = 30 es_DebrisLifetimeScale = 1 r_DetailNumLayers = 2 r_VegetationSpritesTexRes = 128 r_DynTexAtlasSpritesMaxSize = 32 r_TexAtlasSize = 2048 e_vegetation_bending = 2 e_vegetation_min_size=0 e_proc_vegetation=1 e_vegetation_use_terrain_color=1 ; Particles e_particles_quality=4 e_water_ocean_soft_particles= 1 e_particles_max_emitter_draw_screen = 64 e_particles_object_collisions=1 r_UseSoftParticles = 1 e_particles_thread=1 ; Water r_WaterReflectionsQuality = 4 r_WaterUpdateDistance = 0 r_WaterCaustics=1 r_WaterRefractions=1 r_WaterReflections=1 r_WaterGodRays = 1 e_water_ocean_fft=1 e_water_tesselation_amount = 10 e_water_tesselation_swath_width=10 q_ShaderWater=4 e_phys_ocean_cell = 0.3 r_WaterUpdateFactor = 0 ; Misc e_max_entity_lights = 20 g_battleDust_enable = 1 g_breakage_particles_limit = 250 g_ragdollDistance = 35 g_ragdollMinTime = 15 e_terrain_ao=1 e_terrain_normal_map=1 i_lighteffects = 1 ; LODs e_vegetation_sprites_distance_custom_ratio_min = 1 e_vegetation_sprites_distance_ratio=1.7 e_cull_veg_activation = 100 e_view_dist_ratio_vegetation = 90 e_particles_lod=0.6 es_MaxPhysDist=60 es_MaxPhysDistInvisible=25 e_terrain_lod_ratio=0.6 e_view_dist_ratio_detail=90 e_lod_ratio=10 e_lod_min=0 e_lods=1 e_detail_materials_view_dist_xy=8192 e_detail_materials_view_dist_z=512 r_DetailDistance=20 ; FPS Gain commands r_UseEdgeAA=2 r_TerrainAO_FadeDist=1 r_GeomInstancing=1 e_vegetation_static_instancing=0 e_gsm_lods_num = 5 e_gsm_range = 3 e_gsm_cache = 0 e_ram_maps = 1 e_dissolve = 1 r_TexturesStreaming=0 ; Successfully loaded - Helder [HP] Pinto - Ultra High Quality Custom Config ----------------------------------------------------------------- This one works well as, well. ; |---------------------------------------------------------------------------------------| ; |Helder [HP] Pinto - Very High Quality Costum Config 1.3 FINAL | ; |This config has been tweaked to run Crysis withtin it's maximum beauty, | ; |while still getting minimaly smooth/playable FPS! | ; |Minimum System recomended is a Nvidia 8800, 2GB RAM and a fairly good dual core CPU. | ; |C&C: http://crymod.com/thread.php?threadid=13790 | ; |---------------------------------------------------------------------------------------| ; User Options commands con_restricted = 0 r_displayinfo = 0 r_VSync=0 d3d9_TripleBuffering=0 e_screenshot_min_slices = 15 e_screenshot_width = 3840 e_screenshot_height = 3072 e_screenshot_quality = 100 e_screenshot_file_format = jpg capture_folder = G:\Nikon Transfer\Crysis Vlarge screens\1st screen ; Post Processing r_ColorGrading = 1 r_DepthOfField = 2 r_MotionBlur = 4 r_Flares = 1 r_MotionBlurShutterSpeed = 0.02 r_Coronas = 1 r_MultiGPU=1 ; Shaders and Lighting r_SSAO=1 r_ssao_amount=0.5 r_SSAO_darkening=1.255 r_SSAO_quality=2 r_SSAO_radius=2 r_SSAO_blur 4 r_SSAO_blurriness 1 r_Usepom = 1 r_sunshafts = 1 r_Beams=3 r_BeamsDistFactor = 0.01 r_BeamsMaxSlices=300 ;HUMAN EYE r_EyeAdaptationBase=0.001 r_EyeAdaptationFactor=1 r_EyeAdaptionBase=0.0 r_EyeAdaptionClamp=2.75 r_EyeAdaptionSpeed=0.1 r_HDRBrightOffset=128 r_HDRlevel=0.7525 ; Shadows e_shadows = 1 r_ShadowsMaskResolution=0 e_shadows_on_alpha_blended=1 e_shadows_from_terrain_in_all_lods = 1 e_shadows_cast_view_dist_ratio = 0.8 r_ShadowBlur=3.0 e_shadows_max_texture_size=1024 r_ShadowJittering=1 r_SSAO_downscale_ztarget=0 ; Object Detail e_obj_quality=4 ca_useDecals=1 e_decals_allow_game_decals=1 e_decals_life_time_scale=2 i_rejecteffects=1 sys_flash_curve_tess_error=2 e_view_dist_ratio=120 e_max_view_dst_spec_lerp=1 es_DebrisLifetimeScale=1 e_cbuffer_resolution=256 e_dissolve=1 ca_DrawFaceAttachments=1 ca_AttachmentCullingRation=60 e_terrain_occlusion_culling = 1 e_terrain_occlusion_culling_max_dist=250 ; Vegetation e_foliage_wind_activation_dist = 35 es_DebrisLifetimeScale = 1 r_DetailNumLayers = 2 r_VegetationSpritesTexRes = 128 r_DynTexAtlasSpritesMaxSize = 32 r_TexAtlasSize = 2048 e_vegetation_bending = 2 e_vegetation_min_size=0 e_proc_vegetation=1 e_vegetation_use_terrain_color=1 q_shaders=3 ; Particles e_particles_quality=4 e_water_ocean_soft_particles= 1 e_particles_max_emitter_draw_screen = 64 e_particles_object_collisions=1 r_UseSoftParticles = 1 e_particles_thread=1 ; Water r_WaterReflectionsQuality = 4 r_WaterUpdateDistance = 0 r_WaterCaustics=1 r_WaterRefractions=1 r_WaterReflections=1 r_WaterGodRays = 1 e_water_ocean_fft=1 e_water_tesselation_amount = 10 e_water_tesselation_swath_width=10 q_ShaderWater=4 e_phys_ocean_cell = 0.3 r_WaterUpdateFactor = 0 ; Misc e_max_entity_lights = 20 g_battleDust_enable = 1 g_breakage_particles_limit = 250 g_ragdollDistance = 35 g_ragdollMinTime = 15 e_terrain_ao=1 e_terrain_normal_map=1 i_lighteffects = 1 ; LODs e_vegetation_sprites_distance_custom_ratio_min = 1 e_vegetation_sprites_distance_ratio=1.8 e_cull_veg_activation = 100 e_view_dist_ratio_vegetation = 85 e_particles_lod=0.5 es_MaxPhysDist=60 es_MaxPhysDistInvisible=25 e_terrain_lod_ratio=0.5 e_view_dist_ratio_detail=90 e_lod_ratio=10 e_lod_min=0 e_lods=0 e_detail_materials_view_dist_xy=8192 e_detail_materials_view_dist_z=512 r_DetailDistance=20 e_terrain_texture_lod_ratio=0.1 e_view_dist_ratio=250 ; FPS Gain commands r_UseEdgeAA=2 r_TerrainAO_FadeDist=1 r_GeomInstancing=1 e_vegetation_static_instancing=0 e_gsm_lods_num = 5 e_gsm_range = 4 e_gsm_cache = 0 e_ram_maps = 1 e_dissolve = 1 r_TexturesStreaming=0 ; Successfully loaded - Helder [HP] Pinto - Ultra High Quality Custom Config Level screenshots. Using the Rygel's high res texture mod as well found here: http://www.crymod.com/thread.php?thr...t=texture+pack ![]() ![]() ![]() More to come!
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[..:Q6600 Club:..] [The "Official" Antec 1200 Club] [VANTAGE SCORE P34567][Q6600 @ 4.331GHZ] [i7 920 @ 4.5GHZ] THE ULTIMATE CRYSIS THREAD!!
Last edited by Slightly skewed : 06-01-09 at 03:45 PM |
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#2 (permalink) | |||||||||||
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Overclocker
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Crysis with my own custom TOD and my own Config
![]() IMO i think these custom configs and TOD that you can download are crap, that CCC one is prolly one of the worse in terms of quality. My TOD + Config : ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Those are old shots, i've toned down the HDR strengh in the newer version so that it looks more 'real' and not like someone has dropped a nuke on the island.
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Core 2 Duo E6420 @ 3.9Ghz : http://valid.canardpc.com/show_oc.php?id=558967 Pentium Dual Core E6300 - 4.2Ghz : http://valid.canardpc.com/show_oc.php?id=646455 Gigabyte EP45 Extreme FOR SALE.....PM for details
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#3 (permalink) | |||||||||||
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4.0 GHz
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Sweet. I've yet to try the one you posted a link for, but please share the link/details/config etc. They look fantastic.
__________________
[..:Q6600 Club:..] [The "Official" Antec 1200 Club] [VANTAGE SCORE P34567][Q6600 @ 4.331GHZ] [i7 920 @ 4.5GHZ] THE ULTIMATE CRYSIS THREAD!!
Last edited by Slightly skewed : 05-18-09 at 09:46 AM |
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#4 (permalink) | |||||||||||||
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PC Gamer
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hehehe "boogles the mind"
![]() great info and it would be sweet to try those mods out..if my comp could handle it. maybe when i finally upgrade to a geforce 200 something
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Blood tastes good Quote:
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#5 (permalink) | ||||||||||||
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4.0 GHz
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Quote:
Oh, if there was ever a futureproof thread, this is it.
__________________
[..:Q6600 Club:..] [The "Official" Antec 1200 Club] [VANTAGE SCORE P34567][Q6600 @ 4.331GHZ] [i7 920 @ 4.5GHZ] THE ULTIMATE CRYSIS THREAD!!
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#6 (permalink) | |||||||||||||
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PC Gamer
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it could end up being along side the other 3 major threads
-screenshot thread -rate my cables thread -computer room pics thread
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Blood tastes good Quote:
Behold!!! I am a Paradigm Shifter!!!
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#7 (permalink) | ||||||||||||
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Overclocker
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Join Date: Sep 2008
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Quote:
![]() Your screen shots need some AA love, with the new Nvidia drivers transparecy AA works on the tree leafs and that now. Only problem is, its only 'super sample' TRAA that works and not plain old MSAA ![]() I 'just' about manage play Crysis with my Config @ 1280x1024 with 4xMSAA + 4xSuper Sample AA on the trees, so with a tri-sli system you should handle it fine And the impact it makes on image quality is well worth the drop in performance.
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Core 2 Duo E6420 @ 3.9Ghz : http://valid.canardpc.com/show_oc.php?id=558967 Pentium Dual Core E6300 - 4.2Ghz : http://valid.canardpc.com/show_oc.php?id=646455 Gigabyte EP45 Extreme FOR SALE.....PM for details
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#8 (permalink) | |||||||||||
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4.0 GHz
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Those pics are taken with 16Q AA though.
I need confiq settings, even if PM'd.
__________________
[..:Q6600 Club:..] [The "Official" Antec 1200 Club] [VANTAGE SCORE P34567][Q6600 @ 4.331GHZ] [i7 920 @ 4.5GHZ] THE ULTIMATE CRYSIS THREAD!!
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#9 (permalink) | |||||||||||
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4.0 GHz
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Uh, no, maybe? it's only for one game though. Aftermarket support if you will.
__________________
[..:Q6600 Club:..] [The "Official" Antec 1200 Club] [VANTAGE SCORE P34567][Q6600 @ 4.331GHZ] [i7 920 @ 4.5GHZ] THE ULTIMATE CRYSIS THREAD!!
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#10 (permalink) | ||||||||||||
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Overclocker
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Join Date: Sep 2008
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Quote:
Go into your Nvidia control panel Go to 3D settings Change 'transparecy AA' to type "super sample" Load Crysis up and change in-game AA level to 4xMSAA and not 16xQ This only works with the LATEST Nvidia drivers though and it only works in DX9 and not DX10. Infact here is a tread on made in another forum : http://forum.beyond3d.com/showthread.php?t=54111
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Core 2 Duo E6420 @ 3.9Ghz : http://valid.canardpc.com/show_oc.php?id=558967 Pentium Dual Core E6300 - 4.2Ghz : http://valid.canardpc.com/show_oc.php?id=646455 Gigabyte EP45 Extreme FOR SALE.....PM for details
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