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Overclock.net - Overclocking.net > Video Games > PC Games | |
Will OnLive Be The Death Of Traditional Gaming
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#1 (permalink) | |||||||||||||
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PC Gamer
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OnLive
I have been reading up on Onlive, although it looks very intrest, it looks like i could destroy traditional gaming. People wont buy Components for there PC any more because of Onlive. Could it kill PC Modding?![]() If i have a quick enough internet connection then i will buy it because its cheaper than updating you computer If you dont know what it is heres the website www.onlive.com
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#2 (permalink) | |||||||||
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No moar chat :(
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it won't. the latency alone will be enough for any serious gamer to buy a hard copy of the game.
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#3 (permalink) | |||||||||||||
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4.0ghz
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Yeah the latency kills it for anyone serious about gaming. Also, most of us in the states, or anywhere for that matter, don't have a fast enough connection for streaming 1080p video and 5.1 audio, not to mention the download caps most of us have as well.
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#4 (permalink) | |||||||||||||
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Overclocker
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In a word: No.
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#5 (permalink) | |||||||||||||
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60,000,000,000$$ man?
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Short answer: no.
Long answer: Nooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooooooooooooooooooooooooooooooooooooooo Even longer answer: Untill home internet connections become 10GBPS lines with 100% reliability, OnLive is doomed. Hell, I have enough trouble with Steam connecting because of my internet, and that needs only to talk to Valve for a few moments to log in. Even if it does become mainstream, true gamers won't use it. Least of all me, I like being able to mod my games at will. To do anything. Even design nuclear payload capable rockets, if that's teh case(Lol Gmod, I've actually done this. It failed, but I tried. nuke went off on launch). So no, On Live is doomed.
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Last edited by TestECull : 07-09-09 at 04:09 PM |
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#6 (permalink) | |||||||||||||
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PC Gamer
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I live in the UK and its ten times worse than the USA, but in the future when internet connections improve....
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[Steam:billmcc28]
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#7 (permalink) | ||||||||||||||
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Maximum Speed
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Quote:
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#8 (permalink) | |||||||||||||
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4.0ghz
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...and the latency will still be there. I dunno about you, but 50ms or so of input lag kills most games, and that's being optimistic on ping.
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#9 (permalink) | ||||||||||||||
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60,000,000,000$$ man?
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I can live with up to 100ms. I guess playing Gmod has conditioned me to tolerate more lag than most...normal pings for a busy Gmod server can be up to 300ms. Only then does it get truly unplayable...tho for an FPS(Gmod is a Sandbox game where you have all the time in the world to aim and your target isn't flying around at mach 9 trying to glock you to death), anything over 100 is unplayable.
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![]() Do you think OCN needs a Garry's Mod server? I do. Post your opinion here. I will be buying COD:MW2. If you PM me asking to boycott, I'm just going to buy it sooner. Future upgrade: Full retirement for Boot to the Head, replace with Kick to the Nuts. Upgrade progress: 0% ![]()
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#10 (permalink) | ||||||||||||||
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4.0ghz
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I agree with you that 100ms is playable in most games, but that's not input lag. When I click, I still shoot, it just might not hit the dude. That's much better than clicking...then waiting a 10th of a second to actually shoot.
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