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Overclock.net - Overclocking.net > Industry News > Software News | |
[bit-tech.net]Piracy 'sales' charts on games
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#171 (permalink) | |||||||||||||
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Intel Overclocker
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What system32 says is in part right. Companies, game developers that is, know that piracy has enabled this new market whether it consists of 25 percent of the downloaders or less. The ones that are not going to earn much out of this deal, on the other hand, are those who have made a product (a video game) that is not of a high standard. Those are bound to lose more out of the deal, since they are gonna have to spend more on advertising whereas few downloaders are going to appreciate their product and go and actually buy it from a retailer.
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ThermalTake Armor Thread NOKIA N95 Thread 3DMARK06 16486 @ 3.6 Ghz/ 16854 @3.9 Ghz @ XPx64
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#172 (permalink) | ||||||||||||||
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New to Overclock.net
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now, due to only having a 150k download speed, i wouldnt download a 10 gb pc game. that would be some day or 2 of downloading at full bandwidth occupation. however a 1 gb game? thatd take abotu 3 hours tops. i WOULD totally do that. the reason most pirated games are for pc? you dont need to install a modchip. if somebody made a crack that bypassed the 360s security against pirated disks or whatevers stopping it from using them straight out the burner, piracy on consoles would be double what it is on pc.
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#173 (permalink) | |||||||||||
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PC Gamer
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ive siad this b4 and ill say it agian its about how much they charge in aussie they charge up 2 120 dollars a game outrageous and yes i download pirated stuff but %99 of the time i buy it or once i have finshed single player i delte because i dont play multiplayer and thats wat ur really paying for so for the GD put ur RRP down!!
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#174 (permalink) | ||||||||||||
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Overclocker
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OT-- Those number's are staggering. I really had NO idea it was anything like that, I mean loosing a million sales at $50-$60 a game is about the same amount of money a huge blockbuster film brings in. In pure losses. I bet if everyone paid for the videogames they would have stayed at $40 a release instead of up to $60 now.
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Total PC cost as of now: $1200
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#175 (permalink) | ||||||||||||||
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New to Overclock.net
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Reiteration: The majority of those that pirate games would not have bought whatever respective game in the first place, so they are not losing actual, potential or other profit.
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#176 (permalink) | ||||||||||||
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PC Gamer
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In the UK RRP for games is about £40 xbox and £30 pc, so around $60 to $80 and i still buy my games
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#177 (permalink) | ||||||||||||||
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4.0 GHz
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#178 (permalink) | |||||||||||||
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Gunga Lagunga
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The fact that the pirater wouldn't buy it anyway doesn't change the fact that it has an effect on pricing. I think you would change your tune if it was your work or your product being pirated. I also think it is complete BS that most of the piraters wouldn't have bought the game if it wasn't available for free. here ya go: lose 3 entries found. loselose-loselose out Main Entry: lose Pronunciation: \ˈlüz\ Function: verb Inflected Form(s): lost \ˈlȯst\; los·ing \ˈlü-ziŋ\ Etymology: Middle English, from Old English losian to perish, lose, from los destruction; akin to Old English lēosan to lose; akin to Old Norse losa to loosen, Latin luere to atone for, Greek lyein to loosen, dissolve, destroy Date: before 12th century transitive verb 1 a: to bring to destruction —used chiefly in passive construction <the ship was lost on the reef> b: damn <if he shall gain the whole world and lose his own soul — Matthew 16:26(Authorized Version)> 2: to miss from one's possession or from a customary or supposed place 3: to suffer deprivation of : part with especially in an unforeseen or accidental manner 4 a: to suffer loss through the death or removal of or final separation from (a person) b: to fail to keep control of or allegiance of <lose votes> <lost his temper> 5 a: to fail to use : let slip by : waste <no time to lose> b (1): to fail to win, gain, or obtain <lose a prize> <lose a contest> (2): to undergo defeat in <lost every battle> c: to fail to catch with the senses or the mind <lost what she said> 6: to cause the loss of 7: to fail to keep, sustain, or maintain <lost my balance> 8 a: to cause to miss one's way or bearings <lost himself in the maze of streets> b: to make (oneself) withdrawn from immediate reality <lost herself in daydreaming> 9 a: to wander or go astray from <lost his way> b: to draw away from : outstrip <lost his pursuers> 10: to fail to keep in sight or in mind 11: to free oneself from : get rid of <dieting to lose weight> 12slang : regurgitate, vomit —often used in such phrases as lose one's lunch intransitive verb 1: to undergo deprivation of something of value 2: to undergo defeat <lose with good grace> 3of a timepiece : to run slow — los·able \ˈlü-zə-bəl\ adjective — los·able·ness noun — lose ground : to suffer loss or disadvantage : fail to advance or improve — lose it 1: to lose touch with reality; also : to go crazy 2: to become overwhelmed with strong emotion : lose one's composure <so angry I almost lost it> — lose one's heart : to fall in love I don't know about you, but I would consider a product that is for sale something of value. Even if it is just code.
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Last edited by dralb : 03-09-08 at 11:42 AM |
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#179 (permalink) | ||||||||||||||
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New to Overclock.net
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even though I bought it yesterday cuz my clan mates in CS were playing official servers. Still, if I had no clanmates to drag me to buy the game, they would be losing a sale.
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#180 (permalink) | |||||||||||||
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4.0 GHz
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"Lose something of value." They never had this value to begin with. Someone already said it, "You can't lose something you don't have." But say, there's a truckload full of COD4's, and it drives off a bridge, only the CDs, manuals, and boxes are lost. No sales. Why? Because they never made any sale to begin with.
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