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Old 03-06-08   #21 (permalink)
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Originally Posted by DuckieHo View Post
Well.... some of those downloads turn into sales eventually.... hopefully.
No they don't. The people that do that are an extremely small amount.
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Old 03-06-08   #22 (permalink)
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No they don't. The people that do that are an extremely small amount.
I've done that before. However most people are dishonest.

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Old 03-06-08   #23 (permalink)
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Originally Posted by carl25 View Post
for a single day ? the hell does that mean. Do they know how torrents work

cod4 has sold MILLIONS
8792 isn't a big loss

And yea, they sell games at $50 a pop and sell millions, i doubt they spend in excess of 50 million to build the game.

I say get the console out of you're ass

And not to mention, some people pirate the game and if they like it. They buy it, i'm one of them
8792*$50 = $400K a day. I don't care who you are.... that's a lot of money.


Top tier game development costs $10-25million each. You also need to consider that not every game is successful. Therefore, usually 1-2 best sellers help carry the company after releasing 5-8 games. If COD4 makes a $50M profit... and the next 3 games fail.... the company is out of business. There goes the series!

Haven't you noticed the consolidation of developers? Due to the high cost of development and high risk, only the big players can survive long term. This reflects the theory that big software is a natural monopoly.


Look at the record, movie, or OS industries. How many companies are there? Less than 6 each.

I wish people who don't understand economics, business, or the industry would stop posting their rants here.
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Old 03-06-08   #24 (permalink)
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I wouldn't say all those torrents count...A lot of those people will not even finish the download, some of people will buy the game in order to play the awesome multiplayer, and there are people like me. Yes I downloaded a CoD4 torrent, why? Because I bought it from someone on the site, but he was in a different country, so I just bought the key so he wouldn't have to ship it and downloaded a torrent and it works fine. Is that so wrong?
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Old 03-06-08   #25 (permalink)
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Who cares about how much money they're losing? They're still losing money due to piracy. Any PC gamer that steals from an industry that they should be supporting doesn't deserve to play any great games. If (a big if) hardcore PC gaming goes down the tubes (to Sims and WoW), then we can blame all of you torrenting rationalizing thieves.

Quote:
Originally Posted by DuckieHo View Post
8792*$50 = $400K a day. I don't care who you are.... that's a lot of money.


Top tier game development costs $10-25million each. You also need to consider that not every game is successful. Therefore, usually 1-2 best sellers help carry the company after releasing 5-8 games. If COD4 makes a $50M profit... and the next 3 games fail.... the company is out of business. There goes the series!

Haven't you noticed the consolidation of developers? Due to the high cost of development and high risk, only the big players can survive long term. This reflects the theory that big software is a natural monopoly.


Look at the record, movie, or OS industries. How many companies are there? Less than 6 each.

I wish people who don't understand economics, business, or the industry would stop posting their rants here.
Amen to that. Add politics to that list.

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Old 03-06-08   #26 (permalink)
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Assuming that the rate of downloads now is constant across those whole three and a bit months - which is incredibly conservative, of course, as it’d have been much higher upon release - that means 993496 copies will have been illegally downloaded via Mininova alone. Which is the sort of number that makes Infinity Ward sad.
Wow that made me sad too
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Old 03-06-08   #27 (permalink)
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Let's not forget that a lot of these downloads are by people who dont realize or know how to get CD key or console cracks and give up after they download

-still pretty bad tho
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Old 03-06-08   #28 (permalink)
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Quote:
Originally Posted by DuckieHo View Post
8792*$50 = $400K a day. I don't care who you are.... that's a lot of money.


Top tier game development costs $10-25million each. You also need to consider that not every game is successful. Therefore, usually 1-2 best sellers help carry the company after releasing 5-8 games. If COD4 makes a $50M profit... and the next 3 games fail.... the company is out of business. There goes the series!

Haven't you noticed the consolidation of developers? Due to the high cost of development and high risk, only the big players can survive long term. This reflects the theory that big software is a natural monopoly.


Look at the record, movie, or OS industries. How many companies are there? Less than 6 each.

I wish people who don't understand economics, business, or the industry would stop posting their rants here.
well if the next 3 games fail, why would anyone download them. Pretty sure cod3 was pretty bad same with some of the other cod games. Not to mention the same people aren't making the next call of duty. Cod1,2,UO and 4 have been VERY successful.

I don't get how they are losing money, if the game had an unbreakable security. The people who are downloading the game aren't going to go out and buy it. I see how they are not making money.

I will say i'm not a business or developer knowledgeable person. But don't they make lots of money on ads and that stuff as well ? and cod4 is getting an ASSLOAD of good reviews and forgot the word.

Also doesn't hurt to have a working online security

And if you use torrentz.com there are 27k leechers

Excuse me if i'm being a bit daft
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Old 03-06-08   #29 (permalink)
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Quote:
Originally Posted by carl25 View Post
well if the next 3 games fail, why would anyone download them. Pretty sure cod3 was pretty bad same with some of the other cod games. Not to mention the same people aren't making the next call of duty. Cod1,2,UO and 4 have been VERY successful.
The issue isn't with no one downloading the next 3 bad games. The issue is that this best selling game has to carry the company on for a year... maybe two or three. $50M may sound a lot... but they can lose that money with two bad releases.

This is is how the music industry works. An platinum album makes $100M. $10M goes to the artist. $30M goes to the manufacturing, advertising, and distribution costs. $60M goes to fund twenty other artist.... only one may make it big and release another $100M album. If none of the artist turn out to make it.....
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Old 03-06-08   #30 (permalink)
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I think pirating games is very different from pirating music. In game piracy the developers' income is hampered or cut in half depending on how much the game is pirated. In music the artists' pay has already been set and paid, its the record labels take the hit.

They are both wrong but i think people need to wake up and start paying for games. I havent pirated a single game, but i frequently use limewire if i hear a song on the radio, i download a few songs off of limewire and if i like other songs from the artist i go out and buy the CD. I have done this many times, but i also have a few friends whos library completely consists of limewire music.

If you want to try the full game borrow it from a friend for a few days, torrenting it isnt helping the situation and if it continues piracy will be a strong reason for developers to go console only.

agreed. also cd sales are only a fraction of what recording artists make. most of their money comes from going on tour and concerts. at 50bucks a ticket and selling out stadiums that hold 10,000+ people adds up to a lot of cash. and they get paid to go on talk shows like leno and jimmy kimmel to promote their upcoming album, or new single. but game programers and developers do not go on tour and sell a ton of tickets or go on leno so each pirated download does take away from their income.
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