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Overclock.net - Overclocking.net > Industry News > Software News | |
[xbitlabs] Microsoft Preps to Unveil DirectX 11 Features in Several Days.
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#21 (permalink) | ||||||||||||||
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PC Gamer
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Maybe it's not possible? Maybe it would take more work? Maybe it wouldn't be worth it?
Take your pick. Because we don't know the real answer.
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#22 (permalink) | |||||||||||||
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PC Gamer
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E3 is a console venue. If you begin talking about how games work at an event where everything has to be shiny, flashy and superficial you're going to blow their little heads.
In a way it's what they do, based on the windows display driver model and all the other 'out with the trash, in with the new' stuff introduced in Vista, so thankfully it won't be another 'OS exclusive API'. Who cares though, DX10 or 11, it'll be available for Vista as a download, so it's not like it matters what it says on the tin.
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#23 (permalink) | |||||||||||
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New to Overclock.net
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can you say raytracing calls?!
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#24 (permalink) | |||||||||||||
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4.0 GHz
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Because when none of the design, code, hardware, or industry consensus about how to make those features happen exists, you can't just put them in. There's much more to it than just making a list. Behind each of these specs is YEARS of man-hours of planning, designing, debating, PROGRAMMING, and testing. It seems so simple (?) after it's all done. It's easy to think, "Well, why didn't they just do that in 1995, why'd we have to wait all this time?" The real answer is similar to why you haven't already finished all your work for this year? Remember, developing this stuff is something thousands of people get up in the morning and go to work to do.
![]() Rob
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#25 (permalink) | |||||||||||||
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First Time Build
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not interested
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#26 (permalink) | |||||||||||
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AMD Overclocker
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Uhm, what happened to DX 10.1? When's that going to be incorporated and put to use? Most newer ATI cards are "DX 10.1-ready". Did that suddenly become an obsolete feature now, now that they're more focused on DX 11?
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#27 (permalink) | ||||||||||||
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Bioweapon
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DX10.1 is out but it failed as no devs are using it ROFL
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#28 (permalink) | |||||||||||||
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PC Gamer
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I posted an article a week or so ago stating that DX11 will not support raytracing :\
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#29 (permalink) | ||||||||||||||
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WaterCooler
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Quote:
I agree with your idea on puplic opinion, though.
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#30 (permalink) | ||||||||||||
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nVidia Enthusiast
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