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Old 11-13-08   #61 (permalink)
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Quote:
Originally Posted by mz-n10 View Post
anyone get BSOD when trying to install this?
Nope, just installed no BSODS

Is powerplay disabled in 8.11?? I don't notice the graphics glitch when alt tabbing out of games with dual monitors.
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Old 11-14-08   #62 (permalink)
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I installed these and played Fallout 3 fine last night.....so far so good. No errors on installation or anything. I'll check out COD4 tonight.
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Old 11-14-08   #63 (permalink)
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That sucks. I never experienced suck thing with my 4850 but today while playing FO3 in my 8800GS my fps dropped to 5-20 for 60 and i it would do that for like 5 seconds and then go back to normal.

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Old 11-14-08   #64 (permalink)
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Seems that the 8.11's bring some random studdering to games. BIA:HH has this problem as well during cut scenes and also noticed an FPS drop in the game it's self.
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Old 11-14-08   #65 (permalink)
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Err... I think I'll wait for 8.12.
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Old 11-14-08   #66 (permalink)
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Garbage. After installing these i can't disable vsync! I put it to "always off" but i am still limited to 60 fps in some games.
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Old 11-14-08   #67 (permalink)
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Garbage. After installing these i can't disable vsync! I put it to "always off" but i am still limited to 60 fps in some games.
no problems here matter of fact these drivers are great!
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Old 11-14-08   #68 (permalink)
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Anyone noticing better stability in Fallout3?
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Old 11-14-08   #69 (permalink)
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Quote:
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Anyone noticing better stability in Fallout3?
I never had many crashes in the first place (besides when I alt+tabbed out), but I still get the random FPS drop.
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Old 11-14-08   #70 (permalink)
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did you try the flip queue setting from ati tray tools,was playing today with it and the random stuttering was quite infrequent.
from tweakguides-
Quote:
Max Frames to Render Ahead


This tweak became popular when Elder Scrolls IV: Oblivion first came out. The setting in question was originally called 'Max Frames to Render Ahead', and it is now accessible in the main graphics control panel of the Forceware drivers for Nvidia users (Force 174 series and newer) as a setting called 'Maximum Pre-rendered frames'. For ATI users, you can adjust the 'Flip Queue' setting in the free ATI Tray Tools to do the same thing. The same advice below applies to both methods.


Basically, the Gamebryo engine may have issues with noticeable mouse and/or keyboard lag, even when your FPS is reasonably high enough not to usually suffer from this (e.g. 25+ FPS). By reducing the maximum number of frames to render in advance, you can help reduce mouse lag, although make sure to also see the VSync setting under the In-Game Settings section as that has a major impact on mouse/control lag regardless of this setting. In any case, this tweak is not about improving performance, it simply reduces mouse/control lag, so if you're not suffering from these then don't apply it. The general recommendation is to set 'Maximum Pre-rendered frames' (Nvidia) or 'Flip Queue' (ATI) from its default of 3 down to a value of 2 or 1. If this doesn't work in reducing lag, then try a value of 0, but remember that lowering this setting can actually reduce your FPS. If these changes don't work in reducing lag, then again, keep in mind that most mouse and control lag in virtually any game is due to low framerates and/or VSync. If you've noticed by measuring your FPS that it dips down into the low 20s or below when you suffer the most lag, then you will have to consider reducing your graphics settings to increase overall FPS.
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