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Old 06-24-09   #1 (permalink)
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Default [PCGH] Quake Wars: Ray Traced - new version with enhanced features

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At the Research@Intel Day new information about Quake Wars: Ray Traced have been published. According to Intel's Daniel Pohl the latest version of the project delivers enhanced support for dynamic objects. Furthermore significant progress has been made in matters of animated objects and thus it is said to be possible to create scenes with more than 500 monsters. Another possible demonstration of the ray tracing capabilities is the simulation of water with three-dimensional waves.
SOURCE

Very cool video of it after the jump, too.
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Old 06-24-09   #2 (permalink)
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Crysis 2 should get ray-tracing...

*drools*
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Old 06-24-09   #3 (permalink)
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Originally Posted by JKBenchmarks View Post
Crysis 2 should get ray-tracing...

*drools*
+1

then the game would just be better lookin...man.. 16fps??? is RT that intense?
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Old 06-24-09   #4 (permalink)
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Yummy looks really good
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Old 06-24-09   #5 (permalink)
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Impressive tech, but man those textures look piss poor really took away from the coolness of the ray tracing.
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Old 06-24-09   #6 (permalink)
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+1

then the game would just be better lookin...man.. 16fps??? is RT that intense?
It's doing 16 fps purely on the two CPUs...
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Old 06-24-09   #7 (permalink)
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i thought ray tracing was to do with light volumes and how they are generated...

so its like reflections, light, shadows, all that stuff? looks pretty awesome, even in Quake Wars.
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