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[Ars] Can you really learn to race by playing racing games? Ars takes to the track - Page 3

post #21 of 25
I don't think sims will help anyone learn to race. While I'm an avid GT fan who has been playing for years upon years, I'm still nowhere near good enough to do anything with what I've picked up.

Someone on GTPlanet did a study of the fastest GT Academy times, and found that the top drivers weren't the ones who did the most laps. The top drivers were the ones who set a fast lap, and spent some time cutting off hundredths of seconds from it.

Racers are born and rarely bred, in my opinion. There are things that can be taught, but knowing how to handle a car at the limit isn't one of them.
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post #22 of 25
Using something like iRacing or LFS and a good wheel with FF will teach you more than not using it.

Laser scanned tracks allow you to learn the track and every bump so when it comes to iRacing, I can't see why you wouldn't learn anything. Of course your never taking a true road driven steering wheel in your hands or taking G's so it's never going to be true to life like that.
post #23 of 25
You can definitely learn racecraft and track layouts. As for putting a car on the limit consistently, IMO that is something you are either born with or not.

Quote:
Originally Posted by Fkyx View Post
Someone on GTPlanet did a study of the fastest GT Academy times, and found that the top drivers weren't the ones who did the most laps. The top drivers were the ones who set a fast lap, and spent some time cutting off hundredths of seconds from it.
This is so true in any form of racing. Rarely do you see someone start off doing slow to average lap times, then with a bunch of practice they are eventually really fast.
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post #24 of 25
Quote:
Originally Posted by blackbalt89 View Post
Haha I remember that episode.

I still lul when I think back to him taking the Porsche GT3 into the wall at Laguna Seca.

Jeremy Clarkson GT3 Crash

HAHA!That makes me feel so good!I actually drove a 911 RSR around Laguna once...man is that track SCARY as hell.Most of the corners are dead blind,and the corkscrew just drops off the face of the earth!I was waaay to enebriated to push it much,but I managed not to crash...and the car had a sticking throttle and questionable brakes from sitting in the museum.
To the OP-I would say games can help someone with aptitude,not going to help someone who doesn't have "the feel" of a car on the limit.
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post #25 of 25
As is probably mentioned by others, but I think (if in-game maps are truly a reproduction of real-life ones), it can definitely help to find the fastest line. But it won't do a thing to help you react to the real-time feedback of the car on the track.

There was a similar experiment done of a kid that had never driven the nurburgring except in a video game, yet was able to get an exceptional time around the track in real life because of the experience he had with the track from the game. It's not that surprising that a game can help somewhat. Flight simulators for pilots is no different.
    
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