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Just how big is the pc market compared to consoles? - Page 3

post #21 of 31
http://www.escapistmagazine.com/news...Growth-in-2010

2010 was a big year for the PC videogame industry as the PC Gaming Alliance reports revenue growth of 20 percent over 2009 to an overall market value of more than $16 billion.

I'm not even going to make the obligatory "PC gaming is dead" crack because at this point, even the irony is worn out. Instead we're just going to get straight to the PC Gaming Alliance's 2010 Horizons report, compiled by DFC Intelligence, which says that 2010 was a banner year for the PC game industry. The global PC games market hit a value of $16.2 billion in 2010, a year-over-year increase from 2009 of 20 percent. China was the largest and fastest-growing market for PC games, putting up $4.8 billion in revenues for the year, but "mature markets" in the U.S., U.K., Japan, Korea and Germany all showed significant growth as well, combining for $7.3 billion in revenues, a 19 percent increase.

Digital distribution is a major driver of industry growth, as sites like Steam and Direct2Drive continue to turn traditional retailers into merely an "optional source for distribution." Free-to-play and online gaming are also cited as major contributors to the growing strength of the PC as a gaming platform.

"The spotlight has definitely shifted back to the PC game market," said PC Gaming Alliance President Matt Ployhar. "Large game publishers are looking at digital revenue on the PC game platform as one of their key areas of growth and it is clear that the performance of the PC game market in 2010 is resulting in substantial investment money flowing into the PC game business."

It's a bold statement but not entirely unjustified. PC gaming may still be the industry's red-headed stepchild but it's clear by now that it's not a black hole; there's a lot of money to be made for developers and publishers who are willing to embrace the platform and take advantage of its strengths. The report predicted a compound annual growth rate for the industry of nine percent, hitting $23 billion by 2014, driven mainly by increasing ease of access to digital distribution channels. Not bad for a dying platform, eh?
post #22 of 31
Quote:
Originally Posted by Vagrant Storm View Post
Saying PC gamers are "true gamers" is like saying keyboard and mouse is better than controllers. It all comes down to personal preference. You may have spent 30 grand on speakers that are amazing, but any one with a $300 pair of head phones are going to say they sound like crap. Personal preference.
While there is an aspect of personal preference that decides what someone uses... Saying a keyboard & mouse vs a controller is merely personal preference is like saying a Ford GT and a Toyota Prius are equals in terms of driving performance and merely personal preference. A controller is simple, easy to use and not intimidating for a casual gamer...it is far inferior in it's actual function, period.
    
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post #23 of 31
Quote:
Originally Posted by Vagrant Storm View Post
I am a PC gamer, but I have no illusions that I am a better gamer than any one with a console.

You know why console gamers trade their games in? Because they can! PC gamers just let the game gather dust once it gets old because we really have no choice unless we want to mess around ebaying it. Now most of my games are digital downloads and then I am really stuck with them. Sure I might load a game up for a weekend a year or two after I've played it out, but only if I am really bored. If I could easily sell my games I probably would.

And as for performance...

you really have to be rather picky to notice a difference between current consoles and high end gaming hardware. The next gen of gonsoles are only a year and a half away...maybe sooner. If graphics can be done as well as they are on the aged consoles we have now imagine what they will do on the next gen. A new line of GPUs are typically only 10-20% better than the previous gen. What will happen if consoles jump in performance by 400% or more with a new gen?

There might also come a point where the consoles' OS (which is more akin to firmware than a true OS) might make it have better performance than PC since it doesn't have to tunnel through any OS functions that are not releated to playing the game.

Saying PC gamers are "true gamers" is like saying keyboard and mouse is better than controllers. It all comes down to personal preference. You may have spent 30 grand on speakers that are amazing, but any one with a $300 pair of head phones are going to say they sound like crap. Personal preference.

Every person has there opinion and thats cool , i disagree but its no big deal. All i care about is that this industry needs to keep going forward and expanding. Hell just the customization of a pc is worth the price tag alone
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post #24 of 31
PC gaming is MUCH larger compared to consoles. It's just that consoles are more commercialized and bigger budgeted, and console gamers have a much narrower choice to what they can buy so thats why major devs usually go for consoles first.
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post #25 of 31
Quote:
Originally Posted by FLCLimax View Post
http://www.escapistmagazine.com/news...Growth-in-2010

2010 was a big year for the PC videogame industry as the PC Gaming Alliance reports revenue growth of 20 percent over 2009 to an overall market value of more than $16 billion.

I'm not even going to make the obligatory "PC gaming is dead" crack because at this point, even the irony is worn out. Instead we're just going to get straight to the PC Gaming Alliance's 2010 Horizons report, compiled by DFC Intelligence, which says that 2010 was a banner year for the PC game industry. The global PC games market hit a value of $16.2 billion in 2010, a year-over-year increase from 2009 of 20 percent. China was the largest and fastest-growing market for PC games, putting up $4.8 billion in revenues for the year, but "mature markets" in the U.S., U.K., Japan, Korea and Germany all showed significant growth as well, combining for $7.3 billion in revenues, a 19 percent increase.

Digital distribution is a major driver of industry growth, as sites like Steam and Direct2Drive continue to turn traditional retailers into merely an "optional source for distribution." Free-to-play and online gaming are also cited as major contributors to the growing strength of the PC as a gaming platform.

"The spotlight has definitely shifted back to the PC game market," said PC Gaming Alliance President Matt Ployhar. "Large game publishers are looking at digital revenue on the PC game platform as one of their key areas of growth and it is clear that the performance of the PC game market in 2010 is resulting in substantial investment money flowing into the PC game business."

It's a bold statement but not entirely unjustified. PC gaming may still be the industry's red-headed stepchild but it's clear by now that it's not a black hole; there's a lot of money to be made for developers and publishers who are willing to embrace the platform and take advantage of its strengths. The report predicted a compound annual growth rate for the industry of nine percent, hitting $23 billion by 2014, driven mainly by increasing ease of access to digital distribution channels. Not bad for a dying platform, eh?
^ glad to here . I've been wondering if the Pc gaming market was dying out.
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post #26 of 31
PC's are in almost every house across the nation, and the amount of additional PC's a household/business has makes up for the people who don't have one.
post #27 of 31
Quote:
Originally Posted by kyle7412 View Post
It's just that consoles are more commercialized and bigger budgeted...
Not only this, but it doesn't take much intelligence to go out and buy a console and hook it up to play games. Also, not many people have the time to research parts and actually build the computer. While a veteran in PC building could build a new PC in an hour, a newbie may take 3-4 (took me 3 my first time) because they aren't 100% confident in what they're doing.
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post #28 of 31
Quote:
Originally Posted by talios View Post
While there is an aspect of personal preference that decides what someone uses... Saying a keyboard & mouse vs a controller is merely personal preference is like saying a Ford GT and a Toyota Prius are equals in terms of driving performance and merely personal preference. A controller is simple, easy to use and not intimidating for a casual gamer...it is far inferior in it's actual function, period.
I have seen guys do some amazing stuff with a controller. My favorite is seeing them just "snapping" the analog conroller with their thumb from headshot to head shot. It is just practice. I am sure that I could just as good with a controller as with my board and mouse with practice.

You do realize that a lot of people you are playing against in pretty much any newer FPS are using controllers, right? Two people I play BF2142 with use Xbox controllers and they are both really good. I've tried it, but I don't think it is for me...I am too set in my ways.
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post #29 of 31
Quote:
Originally Posted by SheepMoose View Post
A lot bigger. Like, a lot bigger.

I blame it on uneducated people who herp derp their way into buying a console because putting a computer together (which is as easy as lego with a screw driver) seems like such a challenge.

May be off topic but I tell ya what, if this generation of kids don't even know how to use a basic tool kit we're doomed.
Hey there gramps (lol) im 16 and ive been building for almost 2 years, and i also repair cards and engines so im not a complete failure (yeah right)
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post #30 of 31
Quote:
Originally Posted by Vagrant Storm View Post
I have seen guys do some amazing stuff with a controller. My favorite is seeing them just "snapping" the analog conroller with their thumb from headshot to head shot. It is just practice. I am sure that I could just as good with a controller as with my board and mouse with practice.

You do realize that a lot of people you are playing against in pretty much any newer FPS are using controllers, right? Two people I play BF2142 with use Xbox controllers and they are both really good. I've tried it, but I don't think it is for me...I am too set in my ways.
While they can do some amazing things with controllers, it's not close to what you can do with a keyboard and mouse. I believe there was a competition between PC and console gamers (can't remember the game) and PC dumped on the console guys.
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