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is Hyperthreading helping while recording games with Fraps? - Page 3

post #21 of 28
Quote:
Originally Posted by TR0LL;13305725 
Your monitor effects the FPS you have in games? >.> headscratch.gif

I think he was implying that (technically speaking) a monitor with a refresh rate of 60hz can only actually display 60 frames per second. While that part is true, there are still benefits of having a higher FPS, as is commonly misunderstood.
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post #22 of 28
Quote:
Originally Posted by TR0LL;13305725 
Your monitor effects the FPS you have in games? >.> headscratch.gif
It does. An 120 Hz screen can physically display 120 individual frames per second. A 60 Hz screen can physically display only 60 individual frames per second.

For example, even though you can get 300 fps in a game like L4D2, a 60 Hz monitor can only show 60 fps. The rest of the frames are thrown out with vsync on. If vsync is off, you get a bunch of screen tearing.

The benefit of vsync off is only engine related. Your mouse will have input in those frames the game usually throws away with vsync on.
Edited by Riou - 4/28/11 at 8:31am
post #23 of 28
Quote:
Originally Posted by Riou;13305497 
Get RAID0 1TB drives to record video.
RIGHT? i don't know whats teh big idea about solid state drives tongue.gif there maby faster and more stable than dedi HDD'S but, hdds are more bigger :3
post #24 of 28
Quote:
Originally Posted by Plex;13305770 
I think he was implying that (technically speaking) a monitor with a refresh rate of 60hz can only actually display 60 frames per second. While that part is true, there are still benefits of having a higher FPS, as is commonly misunderstood.
so, monitors with higher refresh rates can increase the amount of FPS seen in games?
post #25 of 28
Quote:
Originally Posted by Riou;13305781 
It does. An 120 Hz screen can physically display 120 individual frames per second. A 60 Hz screen can physically display only 60 individual frames per second.

For example, even though you can get 300 fps in a game like L4D2, a 60 Hz monitor can only show 60 fps. The rest of the frames are thrown out with vsync on. If vsync is off, you get a bunch of screen tearing.

The benefit of vsync off is only engine related. Your mouse will have input in those frames the game usually throws away with vsync on.
OH, so I better find a great monitor with some nice Hz, i don't want 20 FPS :s
post #26 of 28
Quote:
Originally Posted by Riou;13305497 
Get RAID0 1TB drives to record video.
one more question: the horizontal fresh rate and vertical fresh rate really doesn't matter does it? :s
post #27 of 28
Quote:
Originally Posted by TR0LL;13305725 
Your monitor effects the FPS you have in games? >.> headscratch.gif

As previously stated, your monitor won't be able to keep up and will cause screen tearing.
Quote:
Originally Posted by TR0LL;13305813 
RIGHT? i don't know whats teh big idea about solid state drives tongue.gif there maby faster and more stable than dedi HDD'S but, hdds are more bigger :3

They have a lower chance of hardware failure. You can get 2TB SSD's but they cost about 6k
Quote:
Originally Posted by TR0LL;13305822 
so, monitors with higher refresh rates can increase the amount of FPS seen in games?

Not the amount of FPS in games, but the amount of FPS that the screen can actually display
Quote:
Originally Posted by TR0LL;13305854 
OH, so I better find a great monitor with some nice Hz, i don't want 20 FPS :s

Any 1080p monitor will have a minimum of 60 FPS which is more than enough.
post #28 of 28
Quote:
Originally Posted by TR0LL;13305912 
one more question: the horizontal fresh rate and vertical fresh rate really doesn't matter does it? :s

Jesus you really are 100% a troll.

Can we ban this account please. The stupidity burns.....
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