Originally Posted by nyder
2 years ago Capcom was talking about not doing PC games anymore because of Piracy.
These dudes change their toons based on money, not on pleasing their consumers.
Capcom games = really crappy console ports.
DMC4 = fantastic visuals even though it's a dated game, DX10, extra features on the PC, perfect controls on the PC, and has the best performance I've ever seen on a PC video game.
Older, outdated hardware can easily hit 100FPS solid on a high resolution with DX10. It's one of the only real
DX10 games where you get extra visuals but better performance
with the API as intended. My rig gets almost 400+ FPS in the game, and it's still to this day a very visual powerhouse.
RE5 = same case as DMC4. DX10, extra features on the PC, perfect controls, AWESOME performance again (bit more demanding than DMC4 obviously), is one of the best looking video games ever
, also again one of the only real
DX10 games where you get better performance
with the API as intended, none of the DLC on the consoles you had to pay for on the PC with the exception of the expansion packs, you also get 3D too.
SF4 = fantastic port with great visuals and control layout as well. The multiplayer part needed some work if I recall, but that was the same across every platform. I'm not a big fighting game buff guy.
LP1 = Capcom's first real attempt at a PC port and it was fantastic. Amazing visuals and DX10 brought additional visuals too. The control layout needed some work especially with the 360 controller buttons in place, and the performance of the game was very demanding, but it was still a solid port that made it the best one to get. Multiplayer on all platforms did work either.
LP2 = DX11 visuals, pretty good performance, and better controller layout. Game itself as a whole, imo, was meh but regardless it was a solid port like LP1.Edited by OmegaNemesis28 - 5/1/11 at 7:38pm