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post #51 of 54
I'm confused how 376 is so much better than 436?

Does it matter that you're running only 30 processes and hes running 85?

Edit: I guess maybe the OP should install XP and see if that fixes the issue?
Edited by BallaTheFeared - 5/1/11 at 5:48am
    
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post #52 of 54
Quote:
Originally Posted by Behemoth777 View Post
Like i've been saying, with any game that doesn't have vsync or an fps cap turned on, you should be seeing 97-100% gpu usage at all times. If you don't, then you have a cpu bottleneck on your hands.
It depends on what you mean by 'should be' seeing 97-100%.

What it means if you aren't getting that kind of GPU usage is there's a bottleneck SOMEWHERE ... aside from the specific part of your GPU from which the usage measurements are taken (I wish I knew exactly what part that was, but I don't) ...

As you mentioned, an 'artificial' bottleneck like FPS cap or v-sync are the first thing to check. After that, a CPU BN is a LIKELY suspect, but this issue does not HAVE to be the CPU. Running low on memory could cause the same symptom, just as an example. And so can driver issues, and so could a bunch of other stuff.

From where I sit, it seems to me this kind of thing is pretty endemic to online gameplay. Someone is here on this board practically every single day complaining about low GPU usage and framerate dips in online games, esp. BC2. As such, I think you could drive yourself crazy trying to 'solve' something like this.

Last but not least, it's a BETA anyways. What you're supposed to do here is NOT pull your own hair out trying to make it run perfectly. What you do is report your findings to the game developer, and maybe they'll work out a fix w/nV by the time the actual game is released.
    
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post #53 of 54
I can't get this game to use more than 60 percent of 2 cores at 2250 mhz declock and I can't get it to do anything but spike an occasional 70 percent gpu usage during a big explosion on a 500 mhz/900 mhz ram declocked 5550. It goes through the fast driving scenes at really high frame rates though I can't give ya a number cause I can't get it to bring up the console. It just feels like about 30 min and 45 max. It'll use another 5 percent cpu on one core abouts if I unlock it from vsync and it'll spike the gpu a tiny bit more.

To the OP the only thing I can think of is your sound card. I have an audigy and it's sitting in a storage basket because creative can't make a driver that doesn't screw everything up big time.

This is just windows 7 not fixing enough things yet and being even more nutty with the handles and processes than vista. My video card bounces into 2d clocks all the time during the cut scenes.
I don't know I think the system requirements look about right to me. A 3 ghz single core pentium 4 with hyperthreading and 7600gs or 1800xt should be able to play this with some good overclocks.
I've never got it to use more than a gig of ram which is about 300mb less than the sims3 will use and about the same as most other games.

Visit your motherboard's site. Download the latest chipset and lan and sound drivers. Try to delete out all the obnoxious creative labs stuff and see what your latency looks like then. Nvidia should be putting out a pretty good video driver for that card by now.
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post #54 of 54
Thread Starter 
Quote:
Originally Posted by BallaTheFeared View Post
I'm confused how 376 is so much better than 436?

Does it matter that you're running only 30 processes and hes running 85?

Edit: I guess maybe the OP should install XP and see if that fixes the issue?
I'm not installing XP.

I'm gonna just go with that it's the game since I was playing hours of BC2 last night and L4D2 and there was no issue.

Will start reporting more log files to the devs for them to fix the issue to get better driver support.
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