Originally Posted by JustusIV
So before i get the whole apple and oranges thing i understand how different these systems are. Trust me i will be able to fully use the sr2. I figure if i am lucky i can get the sr2 to 4 ghz and the 2600k to 5 ghz and at these stats the sr2 is going to have a ton more horsepower however, my question however is going to be how this translates to games. For the most part i think the 2600k will were the crown in most games however if it is not that major of a fps difference the extra power from the sr2 would be well worth it. However since i am a gamer deep down if the gaming difference is to great i would succumb to that.
We probably work in similar industries, so here's my advice to you based on what I did with likely a similar budget.
My main PC would be a 2600k with a beefy video card setup. Probably would get whatever it is you're considering in the first place.
Take the money you save from NOT buying two expensive chips that are starting to get phased out and a really expensive mobo and set yourself up with a Slave PC or two.
I built a few for myself so I could do distributed rendering and not spend a goddam fortune on a dual Xeon that's really no faster than a 2600k.
My main PC is an i7 975 @ 4.2ghz so this information isn't quite as relevant to you (since your main PC would be a newer 2600k and thus faster than mine), but here's my rendering stats on a test scene I'm using:
i7 975 ONLY -- 7:45
i7 975 + 2x2600k Slaves -- 2:25
I built two Slaves for $2600 with tax, a copy of Windows, and full OCing parts. Both machines are running 5.1ghz 24/7 (because Maya isn't quite as intense on procs as Prime95). Each Slave machine is capable of 10.00 CPU scores in CineBench 11.5, making my collective network rendering score approximately 20.00. I would like to see someone else achieve that for under $2600 with tax, Windows, etc.
If you have any questions, PM me. That is if I assume correctly and you work in 3D animation/VFX.