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[pcsx2] PCSX2 0.9.8! released - Page 6

post #51 of 112
Quote:
Originally Posted by E-Peen;13349649 
I sold all of my PS2 games frown.gif

ummm, avast me hardies, yarg, ahoy thar.

you get the gist.
post #52 of 112
Quote:
Originally Posted by ghost_z;13350749 
sorry to say but im able to play most of these games flawlesly on older version....
u have to do a lot of tweaking and meddling around to remove all kind of bugs/glithches in pcsx2 and also to get smooth fps too.....

so i suggest u post on pcsx2 forums and get ur issues sorted out...
i completed tekken 5 and god of war 1 and 2 without any glitch and with 50+ fps......

and ur cpu is also slow for pcsx2...i mean amd is not that gud at ps2 emulation..........oc ur cpu more aand u will notice a diff...thumb.gif

how'd you play god of war 2? on the native res? because otherwise, it has this annoying ghosting double image.
     
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post #53 of 112
Quote:
Originally Posted by venom55520 View Post
how'd you play god of war 2? on the native res? because otherwise, it has this annoying ghosting double image.
use s/w renderer instead of h/w.....the fps is still 50 but ya i agree the res is a bit low....
or another easy method was..use h/w renderer and hd resolution and enable hacks...then increase the skipdraw value 1 at a time till the ghosting effect fades....

other than these there is no way to play gow 2 without glitches...
post #54 of 112
~Do what you want cuz a ***** is free, you are a *****

I wonder which will have the best framerate, my PS3, PS2 Slim or PC when playing MGS3 while dueling "The Rage"

12FPS slowdowns without frameskip
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post #55 of 112
Quote:
Originally Posted by ghost_z;13350929 
use s/w renderer instead of h/w.....the fps is still 50 but ya i agree the res is a bit low....
or another easy method was..use h/w renderer and hd resolution and enable hacks...then increase the skipdraw value 1 at a time till the ghosting effect fades....

other than these there is no way to play gow 2 without glitches...smile.gif

really? i'm gonna try that after school biggrin.gif

quick question, what's the difference between hardware rendering and software rendering?
     
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post #56 of 112
Quote:
Originally Posted by venom55520 View Post
really? i'm gonna try that after school

quick question, what's the difference between hardware rendering and software rendering?
s/w rendering will use ur cpu for doing each and every emulation even graphics..so it puts more strain on cpu but is usually glitch free....

with h/w rendering u let ur graphics card take all the graphics task from cpu...but is glitchy in some games...

Hacks: only available if you've edited the GSdx.ini file and and changed the line "AllowHacks=0" to "AllowHacks=1"

EDIT:for more info read this
http://forums.pcsx2.net/Thread-Offic...n-guide-v0-9-7
Edited by ghost_z - 5/2/11 at 3:46am
post #57 of 112
Quote:
Originally Posted by ghost_z View Post
s/w rendering will use ur cpu for doing each and every emulation even graphics..so it puts more strain on cpu but is usually glitch free....

with h/w rendering u let ur graphics card take all the graphics task from cpu...but is glitchy in some games...

Hacks: only available if you've edited the GSdx.ini file and and changed the line "AllowHacks=0" to "AllowHacks=1"

EDIT:for more info read this
http://forums.pcsx2.net/Thread-Offic...n-guide-v0-9-7
my CPU only supports SSE2, so would that cause any major slowdowns?
     
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post #58 of 112
First thing I do is to copy the ZeroGS plugin from my older to the newer version then REMOVE all the links that goes to C:\\Users\\bla bla and link them to the PCSX2 folder.
Making stuff portable beats dumbed down user folders any day.
Quote:
Originally Posted by venom55520 View Post
my CPU only supports SSE2, so would that cause any major slowdowns?
Only SSE2???
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post #59 of 112
i used these hacks to play burnout revenge on hd resolution on h/w mode without any black sky or any other glitch.....but sometimes using skipdraw skips some effects...
like for eh. in burnout i lost motion blur and a bit of bloom...but these r small sacrifices...
and there is another way of introducing motion blur in any game if u want i will tell u.......
post #60 of 112
Quote:
Originally Posted by venom55520 View Post
my CPU only supports SSE2, so would that cause any major slowdowns?
naah i dont think so coz i played it on ss2 gsdx plugin...the only thing is if u get low performance try ocing more....
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