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[[H]ard|OCP] NVIDIA 3-Way SLI and AMD Tri-Fire Redux - Page 17

post #161 of 168
Quote:
Originally Posted by GIPrice View Post
Why don't they just test at 1080p to test the gpu power vs who has more ram
Quote:
Originally Posted by Strat79 View Post
Because who would buy a $1000 + setup like these to only run them only a single 1080 monitor? Would be a pointless test. Even on a 1600p it would be pointless.
And you'd need a heck of a lot more cpu power for them to scale nearly as well as the Surround/Eyefinity resolution.
 
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post #162 of 168
Quote:
Originally Posted by Strat79 View Post
Because who would buy a $1000 + setup like these to only run them only a single 1080 monitor? Would be a pointless test. Even on a 1600p it would be pointless.
nope. I hardly doubt that even these setups achieve 60fps (well depending on the refresh rate of the monitor) in all titles at all times @ 1600p.

I have a GTX 590 for 1200p and will not opt for a bigger resolution before I get more GPU power.
 
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post #163 of 168
Quote:
Originally Posted by Strat79 View Post
Because who would buy a $1000 + setup like these to only run them only a single 1080 monitor? Would be a pointless test. Even on a 1600p it would be pointless.
how would it be pointless? I use a gig of ram maxing bc2 on my single 1080 monitor. I get 95 frames at 900 core 2185 mem. I don't want to get 75 and have it dip under 60 during intense gameplay. What if I want to play in 3d? Then I would need that power.
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post #164 of 168
Eyefinity/Nvidia Surround FTW.
    
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post #165 of 168
Quote:
Originally Posted by Levesque View Post
The more you talk, the more you look ridiculous.

12.2M pixels is not a problem. I'm playing those games right now without any problems at 7680X1600. Do you?

You don't have a Quad GPUs set-up. You don't have 3X30'' LCDs with 12.2M pixels set-up. You don't have a clue what you are talking about. You're just blowing hot air. So why do you even post? At least Vega has the monitors and the 4 580. But you don't.

Synthetic benchmarks are useless to me. I'm a gamer. I play games. And it's really easy to cheat on 3D Mark 11 and, Heaven and Vantage with the tessellation settings... So who cares?

My last post in here.

Vega was wrong. PooperScooper was also wrong. A Quad-Fire 6xxx serie set-up can easily do 7680X1600, and there is no Crossfire bridge bandwidth limitation at all.

Instead of taking everything they were saying for granted, I got out, bought the monitors, and challenged the claims.

I made my point, and won't derail the thread. So everyone can do what they want with Vega's ''results'' and Popper ''claims'' about a Quad-Fire set-up not able to work at 7680X1600.

Mime is working fine.
There is more than one way to sync frames in a multiple monitor, high resolution environment. Eric Demers went so far to say that Sideport was scrapped because their gpu to gpu communication, efficiency, bus-based communication, and whatever else had improved so dramatically.

I can confirm that fluid, exceptional quadfire scaling is possible at 7680x1600 & higher. I've seen it in effect. Similarly, 11.x megapixel performance is stutter-free with consistent, damn-near linear scaling. Pretty often I'm enabling 2 & 4xAA, though obviously not always.

What's interesting is how often nf200 gpu-gpu communication via that pci-e bridge has been shown to favor AMD performance as well as nVidia. I just swapped out my 6990+6970+6970 for my current tandem of cards, and after selling the first 6970 tested triple crossfire at the same configuration as [H]. Without exception, in 5 minute "in-game" benchmarks, at higher settings (4xMSAA instead of AAA, 16EQAA in BFBC2) I was seeing double digit percentile performance beyond [H] results. Not to call into question their testing protocol or fairness; I feel they are second to none, in that regard. The process of re-testing further solidified their commitment to data. It's just been a very strange range of results, indeed. There's so many potential variables to consider, who knows what's causing the gap separation between one chipset, one CPU family, or even similar rigs running similar clocks.
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post #166 of 168
I'd like to see the X58 clocked at 4.2GHz or more to see the difference. Also, not sure if its worth testing with HT on and off.

Guess we'll have to wait for the new high end platforms for everyone to be satisfied.
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post #167 of 168
deleted.
Edited by ddx - 6/8/11 at 1:29pm
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post #168 of 168
Thread Starter 
Quote:
Originally Posted by ddx View Post
deleted.
Uh what?
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