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[GB] Duke Nukem Forever PC System Requirements Released. - Page 9

post #81 of 100
see the difference is we didnt wait 15 years for crysis 2 to come out. plus dnf graphic are still better then the last duke 3d so yeah that about answer it. plus you cant chew bubble gum and kick some ass at the same time in crysis2! it just doesnt work with that huge nano mask on.

Quote:
Originally Posted by lordikon View Post
So Gearbox does this with Duke Nukem (sys. reqs that run on older hardware) and everyone is happy, but Crytek does it with Crysis 2 and everything has a heart attack? I'm confused.

I like it though, can't wait to play this game. The first three Duke Nukems were all epic IMO.
 
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post #82 of 100
Quote:
Minimum Specifications

* OS: Windows XP/Vista/7
* Processor: Intel Core 2 Duo @ 2.0 Ghz / AMD Athlon 64 X2 @ 2.0 Ghz
* ]Memory: 1 Gb
* Hard Drive: 10 Gb free
* Video Memory: 256 MB
* Video Card: nVidia GeForce 7600 / ATI Radeon HD 2600
* Sound Card: DirectX Compatible


Recommended Specifications

* OS: Windows XP/Vista/7
* Processor: Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 @ 2.6 Ghz
* Memory: 2 Gb
* Hard Drive: 10 Gb free
* Video Memory: 512 MB
* ]Video Card: nVidia GeForce 8800 GTS / ATI Radeon HD 3850
* Sound Card: DirectX Compatible
BS requirements. Core 2 Duo as minimum AND recommended specs, for XP AND Vista/7? Pure BS. I bet the real requirements should be P4 3.2GHz for XP, Core 2/Athlon X2 for Vista/7.

I bet I can get it to run on a single core, like the many other games I have tried like ME2 with ridiculously exaggerated requirements.

Will look forward to this game's release.
Edited by Am* - 5/6/11 at 6:13pm
    
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post #83 of 100
Quote:
Originally Posted by Am* View Post
BS requirements. Core 2 Duo as minimum AND recommended specs, for XP AND Vista/7? Pure BS. I bet the real requirements should be P4 3.2GHz for XP, Core 2/Athlon X2 for Vista/7.

I bet I can get it to run on a single core, like the many other games I have tried like ME2 with ridiculously exaggerated requirements.

Will look forward to this game's release.
The Unreal Engine's have always been far more CPU dependent than GPU dependent. Same goes for Source. When I had a single-core on Vista, I was sorely disappointed in the performance it has in Source games.
 
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post #84 of 100
Quote:
Originally Posted by pez View Post
The Unreal Engine's have always been far more CPU dependent than GPU dependent. Same goes for Source. When I had a single-core on Vista, I was sorely disappointed in the performance it has in Source games.
If it runs on the UT3 engine, it'll run fine on single cores. I can max UT3 at around 40-62FPS depending on map/game mode and amount of enemies/AI level.

P.S. anyway UT3 has plenty of options for customization. Dynamic CPU physics can usually be turned off. If that's the case, it'll be fine, like I said.
Edited by Am* - 5/6/11 at 6:27pm
    
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post #85 of 100
Thats great news. I should be able to surpass the requirements with my current build and expect excessive frame rates.
post #86 of 100
these min/max specs mean nothing. they need to change the system and start doing a ranking system.

2 games can have the same min/max specs but give very different fps.
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post #87 of 100
haha i cannot run it :')
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post #88 of 100
Correct system requirements for the game.
post #89 of 100
Quote:
Originally Posted by Am* View Post
I bet I can get it to run on a single core, like the many other games I have tried like ME2 with ridiculously exaggerated requirements.
Getting something to "run" & being playable are two different things.
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post #90 of 100
I win
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