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How much would someone pay for a League of Legends skin? - Page 2

post #11 of 16
Double check League folder
Lol custom skins
???
Profit

biggrin.gif
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post #12 of 16
It is just what some people think the game is worth to them.

Quite a few years ago I ebay'ed a castle from the game Ultima Online for almost $4000 and another for $1000. The $4000 one had a really good location in the game. I kicked myself because I kept one which I finally sold for $175 when I left the game.

Keep in mind this was really before many people started to notice how bad of an effect buying and selling with real money has in an online game. I remember joking about how a single piece of UO gold had a higher market value than many real world currencies.
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post #13 of 16
this makes about as much sense as buying the version of mw2 that came with NVGs...
post #14 of 16
i saw the pax tf go for 40~
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post #15 of 16
Quote:
Originally Posted by MexGT View Post
and I feel bad for buying 2 legendary 1820 RP skins ! lol

anyway, yeah micro-transactions sucks for us, and I also have friends who have spent 200+ usd in skins, w.t.f.? Top end games of each year sell for $60 and have 1000X more time and money invested than paying a skin designer.
Well yeah man, that's why it's so good. I would never be like "alright, here's $200 for these 15-20 skins and champs" or whatever. But I've been playing League since early beta. I can't tell you how many times I dropped $5 or $10 because I wanted to play a champ now, or I wanted the digital set, or I wanted this skin or that skin or I wanted three million rune pages, etc. I'm easily over $200.

It sucks to think about in retrospect, but then again I am glad that the model works so well for Riot. We get a new champion every other week, so /shrug. Did you see they made like $200,000 from just the Nurse Akali skin that was all donated to Japan? Ridiculous man.
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post #16 of 16
They need to use some of the money that they make off all the new champs and skins on fixing their infrastructure. It sucks on patch day when the game constantly lags and crashes, their boards are down, and some users cant log on because the patcher and login server are all borked.

You would think that they would keep their webpage/forums off the same circuit/servers as their game/patcher/login servers. That way if there are issues they can keep people up to date on their website.
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