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[MG] EA Adopts Games As A Service Model

post #1 of 55
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Quote:
In a Wednesday earnings call, Electronic Arts CEO John Riccitiello described the company’s current strategy as “defensive” and announced that they are shifting to offense.

"Our strategies could be defined as fundamentally 'defensive,'" he said. "Today, we are announcing a big shift to 'offense.'"
Source.

As always, report if repost.
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post #2 of 55
Not good, I dont mind a fifa game being £40 per year sub... Or any of there sports games tbh, but with other games its not right.
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post #3 of 55
inb4cynics

Wait until you see their plan before saying it's going to be bad. Maybe it will be like a netflix fee...10$/month for all their games? I could see scenarios where their packages would be beneficial for the consumer.
post #4 of 55
Quote:
Originally Posted by galaxyy View Post
inb4cynics

Wait until you see their plan before saying it's going to be bad. Maybe it will be like a netflix fee...10$/month for all their games? I could see scenarios where their packages would be beneficial for the consumer.
No packages like that are good for the consumer Reducing the price of games slightly and halting the production of all DLC and forming it into expansions is the best thing for consumers.
    
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post #5 of 55
Quote:
Originally Posted by Viridian View Post
No packages like that are good for the consumer Reducing the price of games slightly and halting the production of all DLC and forming it into expansions is the best thing for consumers.
That's debatable. It depends on how much you game. Casual gamers will probably get screwed, but hardcores will likely benefit. I guess we'll see
post #6 of 55
Quote:
Originally Posted by Viridian View Post
No packages like that are good for the consumer Reducing the price of games slightly and halting the production of all DLC and forming it into expansions is the best thing for consumers.
It still depends on what the game is, IMO. DLC is good for games like Rock Band, which you can just buy individual songs or packs for you to expand as you please. Expansions are good for games like RTS or RPG, where an extra gear or two just won't warrant the $15. In the end, it's how much "game" that can be enjoyed for your dollar that matters for the consumer.
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post #7 of 55
Quote:
There is no way Im paying a subscription fee for any one game, just to be able to play it. Then what? I dont pay my bill, Ive paid 7 months worth of fees and WHAP!, I can no longer play???? I dont think so! There will always be someone to fill the void EA is creating.
That basically sums it up...
post #8 of 55
Quote:
In a Wednesday earnings call, Electronic Arts CEO John Riccitiello described the company’s current strategy as “defensive†and announced that they are shifting to offense.

"Our strategies could be defined as fundamentally 'defensive,'" he said. "Today, we are announcing a big shift to 'offense.'"
He got one thing right. It is offensive.
To the gaming community.
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post #9 of 55
Quote:
Originally Posted by galaxyy View Post
That's debatable. It depends on how much you game. Casual gamers will probably get screwed, but hardcores will likely benefit. I guess we'll see
No.
Quote:
Originally Posted by Toransu View Post
It still depends on what the game is, IMO. DLC is good for games like Rock Band, which you can just buy individual songs or packs for you to expand as you please. Expansions are good for games like RTS or RPG, where an extra gear or two just won't warrant the $15. In the end, it's how much "game" that can be enjoyed for your dollar that matters for the consumer.
No.

    
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post #10 of 55
Really not a fan of software as a service business models as of late..

Same trend with managed services in the enterprise sector.
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