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[MG] EA Adopts Games As A Service Model - Page 5

post #41 of 55
Maybe want continuous updates to Battlefield so long as it isn't another way to try and sneak in a larger bill overall. (Too bad we know this is just that, a way to sneak in charging us more without less attentive people noticing.)
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post #42 of 55
Quote:
Originally Posted by ABeta View Post
Gabe Newell mentioned gaming as a service in a video conference with students from a Seattle High School. I think gaming as a service should be the future. But, not the kind that everyone is used to. Which is paying some sort of monthly/annual subcription to gain access to a game or a library of games.

Instead, Gabe talked about a service as catering to each individual. With things like Steam gathering information from each machine it is installed on, I can see how it could work. He talked about the different people from the same community of a specific game. Some people in TF2 are willing to go the distance and pay for content at full price and every single hats and stuff as soon as they become available. Some people pay for dedicated servers. And a lot just buy games/extras when they're on sale.

His idea is catering to each one, the guy A) who wants the latest and greatest will get the latest and greatest at maximum price because he is willing to. Guy B) might be interesting in hosting servers, so he might be given some perks and well guy C) he'll just get the game cheaper because well he only buys cheap anyways.

In the end it all works out. Kinda like Pay what you want games i.e. indie packd

im probably missing a lot of points, but the way Gabe explained it, it sounds the best for consumer, without leaving out the developers
That's horrible!

Guy A is a jerk for paying full price and rushing to buy that DLC.

Guy B, ok, good man.

Guy C, wait, why should Guy C pay less than Guy A and B? Because he's a cheapskate? Why give him that lower price? Why not make them wait until a sale like now?

Sorry, but I don't like that proposed model. Personally, I think that seeing as gaming grew from 1972 until 2005 without DLC, I think it could go another 30 years without it.
Quote:
Originally Posted by dzalias View Post
No to this.
No to monthly subscriptions.
No to DLC.

I'm okay with paying for full-fledged expansion packs, but that's it. I'm surprised they're not charging people for patches yet.
Too right!

Last Expansion I bought was probably one of the last made C&C3: Kane's Wrath
    
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post #43 of 55
If gaming turns into a "pay-monthly-bill-to-play" market, I'll become a strictly retro gamer. I want to buy something, not the rights to use something.
post #44 of 55
Good to see the old evil empire strike strike back at the lesser but in no means less evil kingdoms. Yay for making .EXE an unwanted file.
 
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post #45 of 55
This at it's base sounds bad but I'm reserving judgement. I can see the devastation this could in fact lead to but I can also see the possible good.

Now if only the would leave the companies they own alone to make decent games...
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post #46 of 55
could be good, could be bad.


Honestly can you complain about battlefield 3 getting new maps and weapons for 4 years.

Or would we rather have activisions service model. Crap game released, followed by overpriced DLC, and then a replacement crap game a year after the original crap games release.
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post #47 of 55
It they completely changes to this model, it'll be the downfall of EA.
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post #48 of 55
I still don't see where everyone is getting the idea they are talking about subscriptions. Nothing said in the article even comes close to implying it. I'll wait to pass judgment when we actually have some information to go off of.
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post #49 of 55
Quote:
Originally Posted by Vhati View Post
could be good, could be bad.


Honestly can you complain about battlefield 3 getting new maps and weapons for 4 years.

Or would we rather have activisions service model. Crap game released, followed by overpriced DLC, and then a replacement crap game a year after the original crap games release.
The problem is it will never work in our favor. Lets just suppose they only charge $5 a month. So you spend $50 to $60 on the game. Then over the course of 4 years you spend an additional $240. Do you actually think you will get an additional 4 to 5 games worth of content during the same time. This is strictly a way to increase revenue without increasing work.
    
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post #50 of 55
Quote:
Originally Posted by Tufelhunden View Post
The problem is it will never work in our favor. Lets just suppose they only charge $5 a month. So you spend $50 to $60 on the game. Then over the course of 4 years you spend an additional $240. Do you actually think you will get an additional 4 to 5 games worth of content during the same time. This is strictly a way to increase revenue without increasing work.
which is why i said, could be good, could be bad.

we have zero details on what is going to be going on. The only laughter going on is the people who are laughing at the people who are overanalyzing something without enough information to go on.

I dont pretend to like EA, or any other major publisher. EA isnt Activision simply because they arent in first place. In places where they are such as RPGs with mass effect and Dragon age, you can see they have already gone the cod route and are pulling content, and selling over priced DLC, while releasing terrible games. yes mass effect 2 and dragon age 2. two games that a mockery of the originals, in terms story and quality.
Edited by Vhati - 5/8/11 at 12:50pm
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