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Microstutters? - Page 2

post #11 of 16
Quote:
Originally Posted by kiwiasian;13439357 
Are you guys serious?
Microstutter is so annoying, it pretty much makes things unplayable. Every half second you see it chop and lag. It's absolutely terrible.

I honestly don't know how people can play with microstutter or not notice it.

I had to RMA my second 5850 and when I had a single card, everything was butter smooth. Now I got the card back fron RMA and it's crap all over again.

If it's really that bad why are you still using 2x5850's? Do you still notice it on a single monitor at something like 1080p resolution? Just a little shocked because our setups are fairly similar but I've never noticed it.
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post #12 of 16
I honestly do not know what micro-stuttering is....either I just do not have it or my eyes cannot register it...either way I am golden ! Games I play/played (since x-fire) are Mafia II, DA:O, DA:2, Metro 2033, ME 2, C&C red alert. Before, I had GTX 260 on SLI and games I played were Batman Arkham asylum, WoW, CoD 2, and others that I cannot recall anymore.
My buddy says he noticed some micro-stuttering in his GTX 560 SLI when playing GTA IV. It happens when he is going really fast on a car and areas has to load.
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post #13 of 16
Quote:
Originally Posted by bojinglebells;13439267 
No, it is definitely not a thing of the past. I moved away from SLI GTX470s to a single GTX580 partly because of it.

The only way to completely avoid microstutter is to have enough GPU power to never drop below the monitor's refresh rate and turn vsync on. This is acceptable for certain games but definitely not what I'd call desirable for competitive shooters like CSS or TF2.

There's always going to be inherent lag with alternate frame rendering used by CF/SLI, add that on top of the lag introduced by vsync and its a double whammy.

That's not stutter, what you're describing is tearing. And AMD doesn't use AFR.
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post #14 of 16
Quote:
Originally Posted by BinaryDemon;13439489 
If it's really that bad why are you still using 2x5850's? Do you still notice it on a single monitor at something like 1080p resolution?

I'm thinking about selling one.

Yes it is present at all resolutions.
Quote:
Originally Posted by BinaryDemon;13439489 
Just a little shocked because our setups are fairly similar but I've never noticed it.

Probably because you simply don't notice it. Some users notice it a lot (me) other users don't.
post #15 of 16
Quote:
Originally Posted by tedman;13439323 
What is the microstuttering like on a 4870X2? Is this something that's been rectified by drivers?

I noticed some microstuttering after running a couple of benchmarks. Otherwise the stuttering has been pretty non-existent.
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post #16 of 16
Quote:
Originally Posted by bojinglebells;13439267 
No, it is definitely not a thing of the past. I moved away from SLI GTX470s to a single GTX580 partly because of it.

The only way to completely avoid microstutter is to have enough GPU power to never drop below the monitor's refresh rate and turn vsync on. This is acceptable for certain games but definitely not what I'd call desirable for competitive shooters like CSS or TF2.

There's always going to be inherent lag with alternate frame rendering used by CF/SLI, add that on top of the lag introduced by vsync and its a double whammy.

You have no idea what you're talking about. Your issue is with tearing, not micro-stuttering.
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