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WoW - How much cpu power do you need? (Answer: More than Sandy Bridge) - Page 22

post #211 of 253
Thread Starter 
Quote:
Originally Posted by maik View Post
You said nothing about WoW being the actual bottleneck, multiple people had to explain this including myself.


My nephew still uses an Athlon 64 to play, WoW is very friendly with low end systems even after the expansions; you won't get great FPS in areas with a lot of players, but it's more than playable even during raids. Hopefully Blizzard will remedy this at some point, they have to keep people like my nephew happy as well as people like us with recent hardware, it's definitely going to be a balancing act.

I don't understand why you keep calling for them to change their coding to support multi-core cpus?

You already said it will run on older hardware, and it clearly runs on mine - to the point where I can stay above 30 fps which most people playing wow would think is great.

So the fact of the matter is WoW is fine, SB just isn't fast enough to keep it at 60 or higher at all times. However it comes pretty close, so unless the server populations swell out of control IB should be the first chip to max wow (high pop).
    
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post #212 of 253
Quote:
Originally Posted by BallaTheFeared View Post
I don't understand why you keep calling for them to change their coding to support multi-core cpus?

You already said it will run on older hardware, and it clearly runs on mine - to the point where I can stay above 30 fps which most people playing wow would think is great.

So the fact of the matter is WoW is fine, SB just isn't fast enough to keep it at 60 or higher at all times. However it comes pretty close, so unless the server populations swell out of control IB should be the first chip to max wow (high pop).
You're missing the point completely, WoW doesn't take full advantage of anything over 2 cores. Sure, it will run fine on older systems as well as newer systems, but we've moved into the age of multiple cores. Single core performance just doesn't make up for the lack of multiple core support in WoW, if it did we'd all be getting 100+ FPS.


I'll say it again just as many others have said, the problem is with WoW.
post #213 of 253
Quote:
Originally Posted by doritos93 View Post
Did you understand the 10+ posts telling you that WoW is coded to only use an equivalent of 2 cores?
Something is very screwy with the coding. Apparently WoW only utilizes two Intel cores, yet can fully utilize three AMD cores and get some scaling up to six cores.



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post #214 of 253
Thread Starter 
Quote:
Originally Posted by doritos93 View Post
Did you understand the 10+ posts telling you that WoW is coded to only use an equivalent of 2 cores?
Yes I'm fully aware of the fact that wow only uses 2 cores.

Are you going post before reading? Because this will just rehash everything that has already been said as I don't believe you'll bring anything new to this discussion.

It doesn't matter how many cores the game uses.

Every cpu that runs the game has the ability to use those same two threads, how fast the cpu is determines how many fps you get. I don't see the problem here, I'm well aware that WoW won't use 100% of my cpus total power, but thats why I have an i5-2500k instead of a 1090T, or a 990x, because 99% of games out there don't use more than 4 cores. Many of those games don't even use 4.

There is no way around the fact that legacy software won't magically transform itself to use as many cores as there are available. In fact many modern games coming out still don't support quad cores.

You can drone on all you want about the fact that its only using 2 cores, and I'll continue to respond with the fact that its not their fault cpus have grown out instead of up.
    
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post #215 of 253
The coding of WoW is so bad, you'd need about 7GHz to make up for it
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post #216 of 253
WoW is NOT demanding, it just runs like crap. This has nothing to do with SB being too slow or whatever. There are many more technical demanding games out there that runs better than WoW. It's a matter of WoW not utilizing what's thrown at it. I'm pretty sure IB won't change anything.
Edited by Stefy - 5/12/11 at 2:52pm
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post #217 of 253
Quote:
Originally Posted by Soulphalanx View Post
I see you don't have an SSD. For me, in high populated areas, it helped a ton and maintained a more constant FPS.
agreed, WoW is insanely HDD intensive. switching from a Sata 3 7200 rpm to a Sata 3 SSD cut my loading times by more than half.
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post #218 of 253
Quote:
Originally Posted by BallaTheFeared View Post
Yes I'm fully aware of the fact that wow only uses 2 cores.

Are you going post before reading? Because this will just rehash everything that has already been said as I don't believe you'll bring anything new to this discussion.

It doesn't matter how many cores the game uses.

Every cpu that runs the game has the ability to use those same two threads, how fast the cpu is determines how many fps you get. I don't see the problem here, I'm well aware that WoW won't use 100% of my cpus total power, but thats why I have an i5-2500k instead of a 1090T, or a 990x, because 99% of games out there don't use more than 4 cores. Many of those games don't even use 4.

There is no way around the fact that legacy software won't magically transform itself to use as many cores as there are available. In fact many modern games coming out still don't support quad cores.

You can drone on all you want about the fact that its only using 2 cores, and I'll continue to respond with the fact that its not their fault cpus have grown out instead of up.
So it's Intel and AMD's fault for not bringing enough single core performance? We moved past single core performance years ago, it's still improving but you're not going to see near the gains you would compared to multiple cores. Manufacturers aren't going to focus soley on single core performance so you can play WoW and the likes.


We can argue semantics all day, but the fact is your hardware is being crippled by the game's engine.
post #219 of 253
Thread Starter 
To show even a SB chip at 5.3GHz isn't enough to pull off 60+ fps in WoW?

Or was I trying to say even a SB chip at 5.3GHz isn't capable of running WoW?

I suggest you read the OP again.


Edit: Its not just WoW that is messed up, there are a lot of titles out there like Star Craft II that share these same "problems".

The simple fact is not all game developers are designing their games to run on quad cores and higher because they're trying to hit a larger market. So that leads into cpu companies like AMD releasing 8 core desktop chips when most of the market can't even use 4. Yet they did this at the cost of per core performance.

It just doesn't make any sense.
Edited by BallaTheFeared - 5/12/11 at 3:01pm
    
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post #220 of 253
Quote:
Originally Posted by Stefy View Post
WoW is NOT demanding, it just runs like crap. This has nothing to do with SB being too slow or whatever. There are many more technical demanding games out there that runs better than WoW. It's a matter of WoW not utilizing what's thrown at it. I'm pretty sure IB won't change anything.
WoW can be very demanding, and the developers know this. One of the many problems with WoW is that you never know how many polygons will be rendered on screen at any given time. The city may be packed with several hundred people - this is very difficult to anticipate and why your FPS is generally garbage in cities. Undoubtedly, it's old code. The shattering brought a slew of engine improvements but it's going to take a long time for WoW to get any prettier.

Keep it civil guys.
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