^ I checked that out and while its not bad, I see plenty of room for improvement.
My intentions are to make a decent looking, functional, and hopefully balanced bomb map by adding more play area and tweaking certain things. I will probably wind up with a cod style deathmatch/gungame version as well.
As you will see from the following screen shots I have most of the basic layout down and sized appropriately. I am still a long way away from being anywhere near done
. There are a lot of important things like lighting, props, texturing, texture mapping the grass areas, and much more that I have yet to even touch.
Lighting changes the way things will look drastically vs being on all-bright as you see in the editor. Remember this is still in the "mock up" stage.
Once I get a bit further inside I will remove the roof and post more screens of the progression if there is any interest.Edited by Tw34k - 5/16/11 at 12:58am