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GTX 480, Overkill for 1280x1024? - Page 4

post #31 of 35
Quote:
Originally Posted by prava View Post
Of course it will. A GTX460 doesn't totally shine on a 775 platform let alone a GTX480, and that was comparing an oc'ed Q6600 vs a stock i5 2500K, so go figure.

In plenty games the difference will be HUGE.
I'm sick of this bottleneck crap. People should just stop posting about it until they actually understand.

Yes your CPU will bottleneck a GTX480, this much is true.

HOWEVER (read on folks, this is the good part)

IT WILL NOT CRIPPLE YOUR SYSTEM.

My Q6600 + GTX480 played everything just fine. Even Metro 2033 maxed out on 1980x1080.

A bottleneck only means something if it makes something unusable.

Sure, a 2600K may net him 15FPS more. But why would that matter when he will be sitting at 50+ FPS in all games anyway? If he was at 30FPS then it would make all the difference, but why upgrade for something that only brings diminishing returns?

Your current platform is fine. Please disregard anything anyone says about bottlenecks.
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post #32 of 35
Quote:
Originally Posted by IcedEarth View Post
I'm sick of this bottleneck crap. People should just stop posting about it until they actually understand.

Yes your CPU will bottleneck a GTX480, this much is true.

HOWEVER (read on folks, this is the good part)

IT WILL NOT CRIPPLE YOUR SYSTEM.

My Q6600 + GTX480 played everything just fine. Even Metro 2033 maxed out on 1980x1080.

A bottleneck only means something if it makes something unusable.

Sure, a 2600K may net him 15FPS more. But why would that matter when he will be sitting at 50+ FPS in all games anyway? If he was at 30FPS then it would make all the difference, but why upgrade for something that only brings diminishing returns?

Your current platform is fine. Please disregard anything anyone says about bottlenecks.
finally someone with a brain that doesnt puke all the same words over and over again..

+1
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post #33 of 35
Thread Starter 
That's what I figured. Faster CPUs will always make for faster processing, but it was the noticeable difference in gaming that I was going after.

Thanks
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post #34 of 35
Quote:
Originally Posted by IcedEarth View Post
I'm sick of this bottleneck crap. People should just stop posting about it until they actually understand.

Yes your CPU will bottleneck a GTX480, this much is true.

HOWEVER (read on folks, this is the good part)

IT WILL NOT CRIPPLE YOUR SYSTEM.

My Q6600 + GTX480 played everything just fine. Even Metro 2033 maxed out on 1980x1080.

A bottleneck only means something if it makes something unusable.

Sure, a 2600K may net him 15FPS more. But why would that matter when he will be sitting at 50+ FPS in all games anyway? If he was at 30FPS then it would make all the difference, but why upgrade for something that only brings diminishing returns?

Your current platform is fine. Please disregard anything anyone says about bottlenecks.
Actually yes it will cripple your system. Try to play BFBC2, for example, and you will see what I mean.

There are games and games, but I would expect an increase around 30% just from switching to a oc'ed Q6600 to a i5 2500K (stock), and probably more if we choose the right benchmarks. For such a difference it would be stupid to buy anything over a GTX560 unless he plans to change his platform right away. And the whole idea of mounting an SLI on a 775 should be dismissed instantly as then you would lose a TON of power.

Now, I did the comparison myself so I know what kind of data I got and how. I just dunno why you would ask somebody to disregard DATA, not something that I made up or somethin'.

PS: and a bottleneck is exactly that, a bottleneck, the narrowest place of the system that slows it entirely.
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post #35 of 35
480 i had was 92 deg, in summer, then i put under water and sli. idd not like sli and you wont need it @ that res, get the 480 and then newer monitor then water cool. and then maybe new cpu like bulldozer or ivy or 2011 pin, other then that get a 580. lower power to run the card and higher overclocks, My 580gtx@ 950 core, on 480gtx @ 850 core Sli = problems.
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