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Getting Oblivion Lag / Microstutter

post #1 of 28
Thread Starter 
I'm getting a weird kind of microstutter / lag in Oblivion...

I have all of the settings right at the very top with HDR on and no AA (not even forced through NVidia CP).

I have a few graphics mods, better textures on far away grass / trees etc.


Checking task manager performance and MSi Afterburner I get around;

40% CPU Usage
75% GPU Usage
40% RAM Usage

So there's no reason I should be lagging.

Any fix for this? I tried the stutter fix from TESNexus but it hasn't done anything.

EDIT:

I put Fraps on and when I'm inside the Imperial City I'm getting around 15 FPS but when I look down to the ground I get about 60FPS so it's clearly a graphical problem.

Any reason why I'm lagging with low-ish GPU usage?
Edited by WaterMelnKidd - 5/19/11 at 1:47am
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post #2 of 28
CPU bottleneck, simple as that.
post #3 of 28
Thread Starter 
Quote:
Originally Posted by E-Peen;13559514 
CPU bottleneck, simple as that.

No.
If it was a CPU Bottleneck then I wouldn't gain any FPS by looking at the ground.

Getting tired of people underestimating the Athlons too - there's no game out right now that is too demanding for the X4 640.
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post #4 of 28
40% CPU usage on a quad core in a game that isn't coded for quad cores means your definitely loading the core the game is using to 100%. Even if you claim it's not, it's a CPU bottleneck. 75% GPU usage sort of proves you have some type of bottleneck going on, unless you have vsync enabled your GPU usage should be around 99%.

I don't know where your getting the whole "if i look at the ground and FPS goes up, then its not a CPU bottleneck." Never heard that before, and it's definitely not true.

If you really want to blame something other than your CPU, then blame the oblivion engine. It's not optimized and no matter what hardware your running, some graphical mods will bring the game to a crawl.
Quote:
Originally Posted by WaterMelnKidd;13559613 
Getting tired of people underestimating the Athlons too - there's no game out right now that is too demanding for the X4 640.

I'm going to strongly disagree with that statement. Also it has nothing to do with how demanding the game is, if the processor can't keep up with the GPU.. its going to lower your performance.
Edited by Murlocke - 5/19/11 at 2:25am
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post #5 of 28
Thread Starter 
Quote:
Originally Posted by Murlocke;13559641 
40% CPU usage on a quad core in a game that isn't coded for quad cores means your definitely loading the core the game is using to 100%. Even if you claim it's not, it's a CPU bottleneck. 75% GPU usage sort of proves you have some type of bottleneck going on, unless you have vsync enabled your GPU usage should be around 99%.

I don't know where your getting the whole "if i look at the ground and FPS goes up, then its not a CPU bottleneck." Never heard that before, and it's definitely not true.

If you really want to blame something other than your CPU, then blame the oblivion engine. It's not optimized and no matter what hardware your running, some graphical mods will bring the game to a crawl.

I'm going to strongly disagree with that statement. Also it has nothing to do with how demanding the game is, if the processor can't keep up with the GPU.. its going to lower your performance.

Ahh yes, alright I see your point...
The GPU shouldn't be at 99% usage however. VSync is off, though.
I have it clocked to 860MHz core, which should definitely remove lag seeing as though the GPU isn't exactly slow...

It's changed the Oblivion.ini to allow for some Multithreading so it should be doing a bit better than it is...

Ignore the looking down for less lag / CPU bottleneck part, I said that without thinking at all.

Still, the game should be playing fine - but it's not.
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post #6 of 28
Check out www.tweakguides.com, and go to the oblivion guide and follow it completely. there are alot of other fixes that work well with the stutter remover on TESNexus btw. Script optimiser etc, theres a good few.
post #7 of 28
Quote:
Originally Posted by WaterMelnKidd;13559694 
Ahh yes, alright I see your point...
The GPU shouldn't be at 99% usage however. VSync is off, though.
I have it clocked to 860MHz core, which should definitely remove lag seeing as though the GPU isn't exactly slow...

It's changed the Oblivion.ini to allow for some Multithreading so it should be doing a bit better than it is...

Ignore the looking down for less lag / CPU bottleneck part, I said that without thinking at all.

Still, the game should be playing fine - but it's not.

If other games are performing well, i'd point my fingers at the game's engine. I've tried playing the game with my sig rig, which is faster than yours by a semi-large margin, and it still crawls when I enable a few of those graphical mods.

The engine is BAD, and really I can't even play the game because it seems like you gotta deal with the default graphics, or have the engine break apart with the graphical mods. Everytime I start the game I get 60+ FPS, then it quickly starts dropping until I get about 15FPS.

I get better FPS in Crysis maxed out than Oblivion with mods.
Edited by Murlocke - 5/19/11 at 2:42am
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post #8 of 28
switch options then in drivers, get like triple buffering , forced aa, ect.... lower rez.i noticed cant run grass on far (or is it vegetation).
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post #9 of 28
Obivion just needs some serious tweaking, i haven't installed it on my new rebuild yet, but i could maintain 35+ fps in oblivion on a phenom 9750, radeon 4870 1gb, with max settings, HDR, aa forced through CCC, and about 120+ mods. It takes maybe a bit too much more time then its actually worth though, to get it working relativly smoothly. By the time your actually done tweaking the thing, you don't even feel like playing it anymore lol.
post #10 of 28
Thread Starter 
Quote:
Originally Posted by GfhTattoo;13559733 
switch options then in drivers, get like triple buffering , forced aa, ect.... lower rez.i noticed cant run grass on far (or is it vegetation).

Sorry but that's horrible advice...

I don't have a low end rig (other than the CPU), so why would I deal with low resolution... not worth playing a game unless it's at max / native resolution.

Also, I've followed the guide for tweaking the Oblivion.ini completely and I've used the stutter fix mod, but the fact still remains, at max graphics I'm on 15FPS inside the Imperial City.

I'll look for some more mods which improve performance but currently I'm looking to INCREASE the graphics quality, not decrease it.
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