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[CG] “Super Hi-Vision”: Sharp Prototypes 85-Inch TV With Insane Resolution - Page 10  

post #91 of 109
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Quote:
Originally Posted by omega17 View Post
I like the idea of the Audio component of that system as well

22.2!

http://en.wikipedia.org/wiki/22.2

The whole thing is pure AV shmexyness

I didn't realize they made a new standard for surround sound to go with this as well!
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post #92 of 109
Quote:
Originally Posted by kweechy View Post
It wouldn't look like crap. The pixel count in these sets is specifically designed to be a straight common multiple of all formats.

Nothing ever gets stretched 1.4213468 (or any arbitrary number) times to fit, it's all pure 2x, 3x, 4x, 5x, 6x, etc scaling.

Thus a Blu-Ray would look the same on this TV as it would on a 1080p TV, just each pixel would be made of 16 (4x4) instead of 1.

A 720p feed would have each pixel made of 36 pixels (6x6).

An NTSC feed would have each pixel made of 64 pixels (8x8).

It's a very smart format, just completely unnecessary right now.
Of course BluRay would look crap - it's an 85" screen, displaying resolutions designed for (and with enough detail to display on) ~42-48" screens.

Just like DVDs look crap on 48" screens now, but they looked ok on 28-32" screens.
post #93 of 109
Quote:
Originally Posted by the_beast View Post
Of course BluRay would look crap - it's an 85" screen, displaying resolutions designed for (and with enough detail to display on) ~42-48" screens.

Just like DVDs look crap on 48" screens now, but they looked ok on 28-32" screens.
You wouldn't be watching an 85" screen from the same distance as you'd watch a 48" though...thus the pixelation wouldn't be so apparent. It's all relative.
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post #94 of 109
Quote:
Originally Posted by the_beast View Post
Of course BluRay would look crap - it's an 85" screen, displaying resolutions designed for (and with enough detail to display on) ~42-48" screens.

Just like DVDs look crap on 48" screens now, but they looked ok on 28-32" screens.
Your definition of crap must be pretty loose. Blu-ray on 90" projection looks damn good, and so will this. You're not going to be sitting 2 feet away when looking at an 85" screen

Also, DVDs are completely different than Blu-rays. All DVDs are interlaced, so they pretty much automatically look like crap on progressive displays. Apples and oranges
post #95 of 109
Quote:
Originally Posted by kweechy View Post
You wouldn't be watching an 85" screen from the same distance as you'd watch a 48" though...thus the pixelation wouldn't be so apparent. It's all relative.
So where do I sit? It has to fit in my lounge, and so do I. So I'll be watching from exactly the same distance. Just like I currently watch my 50" Plasma TV from exactly the same distance as I used to look at my 32" CRT from.
post #96 of 109
A monitor/tv is only as good as its input. 1080 broadcasting isnt even standard yet. Theres movies that dont look good at 1080.
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post #97 of 109
Home cinema, baby !
    
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post #98 of 109
Quote:
Originally Posted by SyncMaster753 View Post
we'd need a new display interface for sure.

No display connection can support that bandwidth that's like 200MB/s

EDIT: lol @ the tags
thunderbolt could
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post #99 of 109
oh 22.2 surround sound , i was in Cebit 2011 and intel demonstrated 9.1 3d sound whit BandW speakers and they mad a big fuzz about the 9.1 tech seams the japanes are 2 light years ahead
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post #100 of 109
Quote:
Originally Posted by the_beast View Post
So where do I sit? It has to fit in my lounge, and so do I. So I'll be watching from exactly the same distance. Just like I currently watch my 50" Plasma TV from exactly the same distance as I used to look at my 32" CRT from.
I'm not disagreeing with you here, I'm merely saying that it would look no worse than an 85" 1920 x 1080 screen at the same distance due to the fact that the 4,320p format is designed to fit all other formats as integer multiples.

According to some sources, the human eye's resolution is approximately 1 line every 0.3 arc minutes. I don't know how much I truly believe that because the iPhone 4 has the highest pixel density of any screen I can think of right now and the pixels are completely indistinguishable to me at a viewing distance of a foot or so.

- 960 pixels across and the screen is roughly 3" in width
- At 12" distance, it occupies around 14 degrees of my field of vision using those numbers.
- 14 degrees @ 0.3 arc minutes resolution would be 2,800...yet 960 already seems to be enough to remove any sort of pixelation or artifacting.
- Seems to indicate to me that our eyes are more likely somewhere in the range of 0.875 arc minutes in resolution.

I'm going to use that figure because it's based on real world results that I can instantly relate to. I suppose I could make a custom image with heavy and harsh aliasing to REALLY see how good the resolution of my eyes is...but that seems completely worthless as a test because any images you see in film and games will have soft/blurred edges. Extra pixel definition is wasted on those. Hell, I apply a lens blur to every CG element I composite already and thats only at film resolution let alone 4320p.

Anyone else here with an iPhone 4 can perform this same test. Load up Wikipedia.org or anything with fine print and slowly move the device away from your face till you can no longer distinguish any pixels.

If you had a screen that occupied 60 degrees of your field of view, at 0.875 arc minutes, it would need to be around 4,200 pixels across to have pixels that were indistinguishable to the human eye.

So yes, while a screen big enough to fill 60 degrees of your vision might have slightly visible pixels if it were a 1080p screen...you would need this 4320p screen to fill 112 degrees of your field of view in order to not be wasting your pixels due to the limitations of the human eyeball.

Would you ever want a screen to fill 112 degrees of your view? I really doubt it. 4320p is serious overkill for our species in any application I can think of.
Edited by kweechy - 5/24/11 at 10:54pm
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