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[IGN] Bioware Working on Dragon Age III - Page 9

post #81 of 110
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Originally Posted by a pet rock View Post
I'm agreeing with this guy. I put more than 140 hours into ME2 just replaying it over and over again. I loved that game. But DA2 lost me before the end of the first run-through. I realized that every decision I made had no effect. From character level-up to plotline to talking to my party members, I did not care at all what I did. It was like being spooned baby food. Sure, I get to choose split peas or carrots, but it's the exact same crap that I don't want.

I do recall you talking about you always have to play on hard mode, vhati. If you're not interested in the characters and their decisions, or maybe about playing a role, then you might just be playing the wrong genre.

Also, he's right that you can never make another person change their opinion by arguing. Doesn't matter how well thought or factual you make your statement, an opinion is an opinion.
i always play on hard, but story and character development is the most important thing in a game to me. RPGs are my favorite game to play, not mmos, not hack and slash. Real RPGs that treat you like an intelligent person, capable of solving problems, and providing alternate ways to complete objects that dont involve killing every single thing.

Its probably the largest complaint i have about most games released now.
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post #82 of 110
The problem with Dragon Age Origins is that controlling 4 characters at once with multitude of abilities you end up playing a slide show, because you have to pause every second to select the new skills. Click abilities ---> pause, click abilities----->pause.

I don't want to play a slide show, I want to be able to play the game in real time.
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post #83 of 110
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Originally Posted by Heret|c View Post
The problem with Dragon Age Origins is that controlling 4 characters at once with multitude of abilities you end up playing a slide show, because you have to pause every second to select the new skills. Click abilities ---> pause, click abilities----->pause.

I don't want to play a slide show, I want to be able to play the game in real time.
There's a lot of players who like the Infinity Engine style. I'm one of them, although I think if they're going to do tactical pause-play they need to do it full out like Baldur's Gate (including isometric view), or not at all.
post #84 of 110
Bioware is just like the rest of them, no matter their reputation. DA2 sucks. Mass Effect 3 could be good, but I doubt it.

KOTOR MMO is going to fail. Mark my words.
post #85 of 110
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Originally Posted by Segovax View Post
Bioware is just like the rest of them, no matter their reputation. DA2 sucks. Mass Effect 3 could be good, but I doubt it.

KOTOR MMO is going to fail. Mark my words.
It's always safe to be a pessimist, isn't it? Your statement that TOR is going to fail has no more validity than me saying it's going to get 20 million people playing it from day 1.
DA2 does suck, we can get over that. That doesn't mean ME3 is going to be terrible. It's completely irrelevant.
post #86 of 110
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Originally Posted by Narzon View Post
It's always safe to be a pessimist, isn't it? Your statement that TOR is going to fail has no more validity than me saying it's going to get 20 million people playing it from day 1.
DA2 does suck, we can get over that. That doesn't mean ME3 is going to be terrible. It's completely irrelevant.
Not necessarily being a pessimist... creating opinions and forming judgements based on past history. That's just called prudence.

They have gone down hill steadily since SW: KOTOR.
post #87 of 110
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Originally Posted by A-Dub View Post
I don't understand all the hate DAO and especially DA2 get. I finished them both, they were both enjoyable games. I'll buy DA3 as well.
i'll have to agree da2 made me play threw origins twice lol
post #88 of 110
Quote:
Originally Posted by Heret|c View Post
The problem with Dragon Age Origins is that controlling 4 characters at once with multitude of abilities you end up playing a slide show, because you have to pause every second to select the new skills. Click abilities ---> pause, click abilities----->pause.

I don't want to play a slide show, I want to be able to play the game in real time.

By doing that, you have to drive down the difficulty of the game so that the player can still make it through without advanced strategies. A dumbed down game is exactly what most of the pc community is against. God forbid Dragon Age becomes even more streamlined and console-ized


Quote:
Originally Posted by Narzon View Post
DA2 does suck, we can get over that. That doesn't mean ME3 is going to be terrible. It's completely irrelevant.
It is most definitely not irrelevant, they share the same developers, from whom we have seen a sharp decline in quality of output. It is completely logical to posit an outcome from a developer that has gone through the tribulations of corporate encapsulation. With the added bureaucracy and the monetized philosophy of EA, the boutique identity of BioWare as we knew it has died, directly influencing their work and attitude towards support for games and platforms alike.
Edited by Razultull - 5/22/11 at 1:19am
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post #89 of 110
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Originally Posted by Segovax View Post
Not necessarily being a pessimist... creating opinions and forming judgements based on past history. That's just called prudence.

They have gone down hill steadily since SW: KOTOR.
That's completely subjective. I loved KOTOR, but I think Mass Effect is even better. DA:O, with graphics aside, is just as great an RPG as any Bioware has made in the past, in my opinion.
Forming judgements based on past history and being apprehensive is different from saying "Mark my words, X game will fail".
post #90 of 110
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Originally Posted by Razultull View Post
It is most definitely not irrelevant, they share the same developers, from whom we have seen a sharp decline in quality of output. It is completely logical to posit an outcome from a developer that has gone through the tribulations of corporate encapsulation. With the added bureaucracy and the monetized philosophy of EA, the boutique identity of BioWare as we knew it has died, directly influencing their work and attitude towards support for games and platforms alike.
Same developer, different game with different direction. Mass Effect has always had an action-oriented streamlined shooter combat system, whereas Origins had more traditional RPG-esque tactical combat. DAII seemed like Bioware/EA's attempt to make Dragon Age simpler, to appeal to the mass market, essentially making it "Mass Effect with dragons". We already know Mass Effect 2's system was extremely successful, so there's not much danger in Bioware turning 180 with it. Also, it's clear that Mass Effect's trilogy story is much more straightforward when compared to Dragon Age II's new story/characters/location.



So no, DAII is not relevant to ME3.
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